I did the second Sabal mission last night, along with my first Yogi & Reggi mission, the one where they drug you and send you into an arena to do battle unarmed against assorted hordes of dangerous animals and well-armed enemies (charming).
The two Sabal missions are tightly-scripted, race against the clock affairs, so share what I consider a deep flaw in FC3 main mission design. The second one involved racing back and forth across a temple complex to shoot mostly undefended bomb-planters in the back (often with seconds to spare), or simply run up and do a knife takedown. The enemy attackers were not at all coordinated in support of the bomb-planters, but arrived in waves, ran about, and directed fire at me opportunistically, mostly missing (though I did use several health shots). If just two or three planted themselves behind cover and laid down a raking fire, they could have had a perfect kill zone and prevented me from criss-crossing the complex to attack their bombers.
FC3 showed a progression in enemy tactical sophistication, and I'm hoping that will be the case with 4.
I've just done the temple defense mission, I took a slightly different tack. I mined the two road entrances then loaded up on grenades for the launcher and had a huge amount of fun lobbing explosives at trucks and people. I even took out the helicopter when it arrived with two grenades to the engines. Pretty much everything set on fire and the game lets you fire grenades at the people setting the bombs next to the sculptures you're defending. I guess friendly grenade splash damage is turned off... :J
I brought the RPG and took out a few trucks with it. I shot it at the helicopter but it had no effect (maybe I missed, I was too busy shooting the guys who got off it)
I did my first Longinus mission last night, the one where you to the himalayas and hunt for a) oxygen to keep you alive and b) shipment(s) of armaments which turned out to be a small box of large, uncut diamonds for that crazy lying bastard Longinus.
I did that one the other day - I liked the snow buggy-skidoo vehicles. I skinned some of the snow leopards that attacked as the crafting menu showed I needed some of their pelts I could then use for a holster upgrade - but it didn't save them in my inventory. I'm assuming at some point you're able to return to the mountains as that's the only place I've seen the snow leopards...
I used the snowmobile until I nearly went over a cliff. I didn't pause to skin any animals for fear of running out of oxygen. It seems there are three different kinds of leopards (not counting exotic) used in crafting, only one of which is in abundance. I'm hoping the others live on the other side. It turns out the fork isn't really a fork, because my next golden path mission I had to choose again between Amita and Sabal, on whether to defend or burn an opium farm (I went with the former).
EDITED: 16 Dec 2018 12:10 by DSMITHHFX
I did careen over a precipice in the snow buggy, it was a long way down!
On this play through I'm going to keep choosing the Amita missions. I wonder if there's a route the game elects for you depending on the majority of choices you make, a bit like the star wars games where the more dark side powers you take on the more likely you are to become a sith at the end...
You misspelled "shit". Yeah, the mission structure in FC4 seems pretty loose compared to FC3. I may keep switching sides to see what happens. Not a huge difference between defending a base and defending an opium farm, except sprinklers.
Had my first decent firefight when I attacked a fort surrounded by "mine fields" (actually I encountered only three or four actual mines). I meant to just check it out, but found a way in, got up on a roof and by judicious use of arrows, fire arrows, meat bait and grenades managed to clear out a lot of the defenders before they spotted me and set off the alarm. Then I ran up into another building, did a heavy takedown and used his LMG to take down a couple of choppers. But choppers kept coming, I ran out of ammo and they got me in the end. Best combat I've seen in FC4 though.
The best use of mines is late-ish in the game, where you have to rescue a prisoner held captive in the middle of a series of mined paddy fields, with very little cover.
I really enjoyed the forts. You're going about it the right way: do as much damage as you can by stealth and avoid the choppers completely if possible, because they are bastards. If you do trip them, get to a securable building and snipe at them with the grenade launcher or a rocket launcher. When secured, the forts often (if not always?) have a buzzer, so they're great bases from which to launch missions.