You think? I agree with him. Voice is the future. But I disagree about removing screens. The future I see is in our pocket. Our phones will sync with a bigger display at home and at work. OR the screen will be in our glasses/contacts, similar to what Google is working on now.
I hope he and everyone understands that I'm not against change at all, I actually enjoy it and force it on my users quite often. But if it brings no improvement it's a waste of time and money.
I think I first installed 12.10 and wasn't happy. Went to 12.04 64bit which was a mistake when trying to get WINE to work, so I ditched that and went to 12.04 32bit and I'm happy.
Not sure if I like Unity though. A bit sluggish at times.
Yeah, by "losing screens" I meant that either glasses or active contact lenses will create the appearance of screens where there are none. You'll be able to use any piece of card or paper as a touch device, for example, with the "display" being mapped onto it in real-time.
Man, the future's going to be awesome.
It is isn't it. I just wish they stop messing up the present and get there!
I know. I just wanted to say Weakly Interacting Massive Particles because they're cool.
But what do /you/ think, Benjamin?
I think I'm going to make up the answers for my astronomy exam. After all, they started it.
Unity's a bit sluggish on anything but proprietary drivers. Although there's 2D Unity which is pretty much identical.
No, XP was released in late 2001, Vista in early 2007. That's just over 5 years.
Ken: Vista was a funny one. It involved a lot of new features, but the GUI on top was very familiar. Unfortunately, several areas of its design were poor, plus it was released before either it or the drivers were ready. Result: an annoying, slow and buggy OS. Windows 7 proved that if you took the good foundations, fixed the design flaws and added in more mature drivers, you could end up with a decent, stable, and pleasant OS.
That's my issue with Windows 8. It's another Vista in that there's a lot of good foundation stuff, but just too many rough edges that are likely to rile and annoy people.