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Teh Mine
From: Peter (BOUGHTONP)
20 Nov 2011 16:51
To: Ken (SHIELDSIT)
3343 of 3934
38140.3343
In reply to
38140.3341
There is already an unlimited number of things I can mix in almost any programming language I choose.
If I want to do things visually, I can use Python and a 3D Graphics app to recreate everything Minecraft can do, and endless more.
The reason why I haven't done that is because the brief moments of fun would get bogged down with seemingly non-stop tedium.
And the end result wouldn't even have any actual
use
in the outside world, other than an illusionary inflation of ego.
From: Ken (SHIELDSIT)
20 Nov 2011 16:53
To: Peter (BOUGHTONP)
3344 of 3934
38140.3344
In reply to
38140.3343
Um, there is no use to what it does now to the outside world. There is no use to any game outside of the game as far as I can tell.
I'm just telling you what I'd wanted the game to be for me. Notch made what he wanted it to be.
From: Drew (X3N0PH0N)
20 Nov 2011 16:54
To: Ken (SHIELDSIT)
3345 of 3934
38140.3345
In reply to
38140.3337
quote:
I agree so hard with this it's like I am agreeing with steel!
:'D
I'm agreeing back, equally hard.
From: Ken (SHIELDSIT)
20 Nov 2011 16:59
To: Drew (X3N0PH0N)
3346 of 3934
38140.3346
In reply to
38140.3345
Peter is agreeing softly, like a wuss.
From: Peter (BOUGHTONP)
20 Nov 2011 17:39
To: Ken (SHIELDSIT)
3347 of 3934
38140.3347
In reply to
38140.3344
There's some protein folding game where players are helping to cure cancer, or something, but it's painfully shit.
From: Oscarvarium (OZGUR)
21 Nov 2011 06:00
To: graphitone
3348 of 3934
38140.3348
In reply to
38140.3326
In 1.0, the hunger bar doesn't deplete if you're on peaceful.
From: graphitone
21 Nov 2011 08:03
To: Oscarvarium (OZGUR)
3349 of 3934
38140.3349
In reply to
38140.3348
That's good!
I'll get the latest version t'neet.
From: ANT_THOMAS
22 Nov 2011 23:12
To: ALL
3350 of 3934
38140.3350
Some odd sections on the map now where the newly generated land looks like a glitch but actually isn't. I think I explored them areas a few weeks ago and it happened then. Probably a bug with Bukkit that was fixed long ago.
Here
and
here
From: Peter (BOUGHTONP)
22 Nov 2011 23:17
To: ANT_THOMAS
3351 of 3934
38140.3351
In reply to
38140.3350
There's a new ocean biome - maybe that's related to where the new terrain gen would have had open sea, but the existing stuff was already generated there, so when the new chunks got generated it basically caused the glitch cliff. So not a bukkit bug (unless they claim to deal with that).
From: ANT_THOMAS
22 Nov 2011 23:20
To: Peter (BOUGHTONP)
3352 of 3934
38140.3352
In reply to
38140.3351
I see, easy to see from the dynmap south of my place.