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Teh Mine
From: JonCooper
27 Jan 2011 20:49
To: koswix
177 of 3934
38140.177
In reply to
38140.176
I didn't see the station the first time, just walked along the tracks...
From: patch
27 Jan 2011 20:56
To: JonCooper
178 of 3934
38140.178
In reply to
38140.177
I fell into that trap three times.
:-((
From: 777 (ALMOR)
27 Jan 2011 21:13
To: koswix
179 of 3934
38140.179
In reply to
38140.1
Could I have a butchers please? Almor80
From: koswix
27 Jan 2011 21:17
To: 777 (ALMOR)
180 of 3934
38140.180
In reply to
38140.179
done
From: 777 (ALMOR)
27 Jan 2011 21:35
To: koswix
181 of 3934
38140.181
In reply to
38140.180
%-)
From: Peter (BOUGHTONP)
27 Jan 2011 22:47
To: af (CAER)
182 of 3934
38140.182
In reply to
38140.169
I do!
I want an aqueduct system please.
Faster than walking, no fuel required, and no iron needed.
Oh, and no confusing east/west rules to worry about.
From: koswix
27 Jan 2011 23:08
To: Peter (BOUGHTONP)
183 of 3934
38140.183
In reply to
38140.182
east west rules?
From: Peter (BOUGHTONP)
27 Jan 2011 23:34
To: koswix
184 of 3934
38140.184
In reply to
38140.183
Whatever the thing is which dictates directions at crossroads.
You always turn, and always in the same compass directions.
So not East/West, but East/South or West/South or whatever.
Should have a big lever instead, that controls a set of points.
From: JonCooper
28 Jan 2011 01:03
To: koswix
185 of 3934
38140.185
In reply to
38140.183
minecarts always turn west or south when they get to a track junction (unless you put in a slope to force them the other way)
EDITED: 28 Jan 2011 01:04 by JONCOOPER
From: koswix
28 Jan 2011 01:03
To: Peter (BOUGHTONP)
186 of 3934
38140.186
In reply to
38140.184
oh, i've never made a crossroads.
You can do 3 way points.