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1–10
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991–1000
1001–1010
1011–1020
1021–1030
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3931–3934
Teh Mine
From: JonCooper
1 Mar 2011 17:15
To: Peter (BOUGHTONP)
1013 of 3934
38140.1013
In reply to
38140.1007
all makes perfect sense to me - in fact that's just about how I thought it worked already
I vividly remember flooding some poor sod's creation by digging into a sea wall and having a huge amount of water come through
From: Serg (NUKKLEAR)
1 Mar 2011 17:25
To: Peter (BOUGHTONP)
1014 of 3934
38140.1014
In reply to
38140.1007
No. Water should be just water, when I'm digging underground and hit water I don't want to stand around going "I wonder what kind of water this is, let's wait and see". Stop trying to make things real Peter.
From: Peter (BOUGHTONP)
1 Mar 2011 17:30
To: Serg (NUKKLEAR)
1015 of 3934
38140.1015
In reply to
38140.1014
Real real water doesn't act differently depending on its expanse.
I want unreal and fun.
:@
From: JonCooper
1 Mar 2011 18:16
To: Serg (NUKKLEAR)
1016 of 3934
38140.1016
In reply to
38140.1014
if you are digging a real mine and you hit real water you die - usually
From: ANT_THOMAS
1 Mar 2011 18:20
To: ALL
1017 of 3934
38140.1017
Minedroid doesn't do multiplayer from what I can see
:(
From: JonCooper
1 Mar 2011 18:22
To: ALL
1018 of 3934
38140.1018
obsidian is hard to mine - and there is a lot of it
:(
From: spinning_plates
1 Mar 2011 19:39
To: Peter (BOUGHTONP)
1019 of 3934
38140.1019
In reply to
38140.1008
Fraps + iMovie.
From: Matt
1 Mar 2011 22:11
To: JonCooper
1020 of 3934
38140.1020
On Fire. Underwater.
EDITED: 4 Mar 2023 12:35 by MATT
From: JonCooper
1 Mar 2011 23:42
To: Matt
1021 of 3934
38140.1021
In reply to
38140.1020
that's just wierd
From: Chris (CHRISSS)
2 Mar 2011 00:17
To: koswix
1022 of 3934
38140.1022
In reply to
38140.1012
Not really! Obviously there is a reason for all that TNT. It's to umm... create a... thing. A marvellous thing that shall become splendiferously apparent when it has been created.