So after the Baron Mill Lumberyard base cap in "Game + Hard" mode, I decided to go for a lighter loadout: winchester-style rifle with scope, 'Nam mp5k, bow and .44 magnum revolver. Bad move.
The BML cap triggered the john cut scene that segued into the reverend free tha' prisoners running gun battle and then defend the bridge with a mortar and whatnot 'til the chopper gets there, and oh by the way, you have to get your not-too-capable buddy out alive too.
Real tough when you're surrounded by baseball bat-swinging and shotgun-blasting crazies. This is where the hard difficulty really is a problem. So I bailed on that and went back into 'Nam, this time finding lots to do (variously) freeing prisoners, liberating a POW camp, and taking out an AA gun, none of which was especially difficult with my hard-won FC veteran skills.
The terrain of this DLC is also looking a lot more interesting and believable once I got past the sprawling golf course.“Does the red object left of the green cube have the same shape as the purple matte thing?” |