The prison is offshore, you go to it near the end supposedly to get on a helicopter. This is some sort of island nation (or part of). It even has a name which I forgot already. Unlike everything previous where you can travel all over hells half-acre on foot, vehicle or those fast transport map thingies, once you go to the prison there's no going back. The guide needs to stock up some stuff in the city first. I assume that means trailing him around and keeping him alive. The character animations are surprisingly good, though not excellent by hollywood standards.
Kicking is good. After a certain point you can aim at a zombie's head after kicking it to the curb and stomp it. Most satisfying, though you are momentarily vulnerable to being attacked by other zombies. The weapons get better, but the zombies get tougher, faster, and better coordinated. Some even have weapons.
The big bad zombies are actually less interesting, and less dangerous once you learn how to kill them.
Also, you never actually die, you just get knocked out a lot.
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