Speaking of water, I was wandering around the northern area among the icebergs yesterday. Sometimes, I hit a bug where the water is completely clear, and standing on the bottom of the sea looking up at the icebergs floating in what looked like the sky made me want a game like that.
Then I'd start drowning and have to swim for the surface as quickly as possible.
Oblivion's UI was amazing compared to Skyrim's :')
Oblivion was shit because it was badly designed. Nothing (well, very little) was interesting or intriguing or mysterious and the whole thing looked like a jumbled mess. Nothing had any coherence with anything else. Didn't look like stuff which had arisen from a real culture, looked like stuff that had been badly designed.
Morrowind was broad and deep and well designed. Oblivion was narrow and shallow and poorly designed. Skyrim is broad and shallow and well designed. Two out of three is pretty good.
I am now Thane of every city in Skyrim. Bow before me, peasants.
MrTrentA young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.
I've not gotten round to selling most of my loot yet, so I couldn't even start to afford a house in every city. The one in Solitude was expensive enough.
Selling loot is such immense hassle in this game. I've not sold anything since about level 5. So I have a chest in my house with roughly infinity things in it.
The one in Solitude was by far the most expensive. The others don't cost any where near as much. Although all cities can make you Thane, you can't get a house in each city, only Solitude, Windhelm, Whiterun, Riften and Markath. You get a housecarl in each of those though, which is nice. I never use companions myself, as my badass orc doesn't need them, so i leave them all at their relevant houses, safe in the knowledge that they're gaurding the place and keeping a fire lit so it's nice and warm for whenever i decide to pop in.
MrTrentA young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.
Selling loot is indeed a pain in the arse. I liked Oblivion's system of each vendor being able to spend a maximum amount on each item, but unlimited funds. This system of only having a set pool of gold to spend is fucking annoying. I'm not really bothered now as i've bought and fully upgraded all available houses, but when i was actively trying to raise funds i had to fast travel round 2 or somethimes 3 cities to be able to sell all my loot from my last excursion.
MrTrentA young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.
Oblivion had a really shit levelling system (although mods like Oblivion XP did help to fix this). It also had a distinct feel of being a relatively sparse and mass-generated world with loads of relatively samey dungeons plastered around to fill it up.
That being so, I personally really enjoyed Oblivion, despite its faults. And Xen is right that Oblivion did have a much better UI than Skyrim.
It's much more realistic though. I've used mods for Oblivion which added the same ability. Does make you have to plan how you sell stuff, ie to make sure that you don't sell weapons to a general trader, but to the smithy instead so that the general trader has enough gold left for your other junk.
This is fairly easy if you're a smith, you can buy all the crafting gear which pads out the Blacksmiths purse then sell Magic Weapons and Armor to them.