Games (inc Online)Skyrim

 

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 From:  DrBoff (BOFF)  
 To:  ALL
39098.290 In reply to 39098.289 

Anyone else done Wolfskull cave? It was aweeeeesssommmmmeee. Also I did my first throat slitting today, clearing out a bandit encamped ruin.

 

I LOVE THIS GAME

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 From:  MrTrent  
 To:  DrBoff (BOFF)     
39098.291 In reply to 39098.290 
Which one was wolfskull cave? The name rings a bell but i've vleared so many cves and whatnot i can't remember individual ones.

MrTrent A young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.

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 From:  DrBoff (BOFF)  
 To:  MrTrent     
39098.292 In reply to 39098.291 
You interrupt a summoning ritual in an underground castle.
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 From:  patch  
 To:  DrBoff (BOFF)     
39098.293 In reply to 39098.290 
Funnily enough, I've just finished Wolfskull cave myself. I amused myself for about 10 minutes by sitting on the far side of the cave and making the people on the top of the tower run around whenever an arrow landed near them.
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 From:  MrTrent  
 To:  DrBoff (BOFF)     
39098.294 In reply to 39098.292 
Oh yes, i remember. I got some very pretty screenshots from there.

MrTrent A young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.

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 From:  MrTrent  
 To:  MrTrent     
39098.295 In reply to 39098.294 
Speaking of pretty screenshots. I've just been doing some of the main quest and the really really deep place you go to get the Elder Scroll was just amazing. I'd post some of my pretty screenshots but it'd really be better to wait until you see it yourselves.

MrTrent A young loner on a crusade to champion the cause of the innocent, the helpless, the powerless. In a world of criminals who operate above the law.

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 From:  Drew (X3N0PH0N)   
 To:  MrTrent     
39098.296 In reply to 39098.295 
Pretty screenshot: http://dl.dropbox.com/u/132841/TESV%202011-11-20%2018-32-08-72.jpg
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 From:  Dave!!  
 To:  af (CAER)     
39098.297 In reply to 39098.277 
One of my biggest hates about the GUI is some of the inconsistency. When you're dealing with a trader and you click on an item in your inventory with the mouse, it means "sell the item". However, when you're transferring stuff to and from one of your chests in your house and you click on something in your inventory, it means "use it". I've lost count of the times I've ended up drinking some potions instead of transferring them for safe-keeping, just because I forgot to hover over the item and select "R" instead!

Oh, and horses are a pain in the arse too. They're hardly any faster than normal running, and I'm REALLY getting sick of just how obsessed with running into battle my horse is. I end up having to park it miles away from where I want to go, just to stop it from running into battle all the time and getting itself killed.
---

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 From:  af (CAER)  
 To:  Dave!!     
39098.298 In reply to 39098.297 
Oh god yeah the super-aggressive horse is a bit annoying, especially when I'm swinging about and have to try and not hit it, then go running after it to stop it getting killed when it charges off into another group of bandits.

The GUI thing, like I said, don't bother using the mouse, it just makes it more fiddly. Still, some consistency in what keys do would be nice, aye.
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 From:  arq (ARQUETURUS)  
 To:  Dave!!     
39098.299 In reply to 39098.297 
Is the point of Horses not that you can travel at full speed while overloaded?

(while making them mince across massive chasms)

My lovely horse

I parked him and went off path for 20 minutes about an hour later, then came back and he was lying dead in a snow drift :'-(

Also:

I think I can see my house from here..
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 From:  Drew (X3N0PH0N)   
 To:  arq (ARQUETURUS)     
39098.300 In reply to 39098.299 
You stole my horse http://dl.dropbox.com/u/132841/TESV%202011-11-19%2017-58-01-16.jpg
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 From:  arq (ARQUETURUS)  
 To:  Drew (X3N0PH0N)      
39098.301 In reply to 39098.300 
Horse being ridden by a two legged deer?
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 From:  DrBoff (BOFF)  
 To:  Drew (X3N0PH0N)      
39098.302 In reply to 39098.300 

4/10

 

Needs better background

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 From:  Drew (X3N0PH0N)   
 To:  arq (ARQUETURUS)     
39098.303 In reply to 39098.301 
Exactly right ^_____^
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 From:  Drew (X3N0PH0N)   
 To:  DrBoff (BOFF)     
39098.304 In reply to 39098.302 
Aye, you are entirely correct.
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 From:  arq (ARQUETURUS)  
 To:  ALL
39098.305 
If there's one thing that's really impressed me about Skyrim, iot's the Dungeon design.

Every time I enter Ruins/Caves/Forts, I'm not really sure what to expect, both in terms of enemy composition, layout and difficulty, which I really enjoy.

Look at the verticality of this - up and down.

As you can see, this is a Dwemer Ruin, for a Enchanter/Smith like me, I'm in heaven as I'm getting jewels, Dwarwen Ore and Soul Gems a-gogo.

There have instances of deathrap dungeons too - when you get in, you can't get out which I've had to change my play style to survive.

The biggest criticsm I've seen levelled is that the dungeons are linear experiences, which I suppose is valid enough but for the quantity of them in the game It's a touch harsh to pick fault with it.
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 From:  arq (ARQUETURUS)  
 To:  Drew (X3N0PH0N)      
39098.306 In reply to 39098.303 
Exactly right ^_____^



Not scary.



and the obligatory

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 From:  Drew (X3N0PH0N)   
 To:  arq (ARQUETURUS)     
39098.307 In reply to 39098.305 
The level design is nice. The price being standard un-alterable running speed and jumping height (and no levitation).

I'm starting to hit the edges of this game. It's very very broad (compared to Oblivion) but incredibly shallow. The questlines are very trivial and short, if fairly well constructed.

Morrowind had the breadth and the depth. But I guess making a game like that these days is impossible. It's just more intensive when textures and models are high res and dialogue must be spoken. This is the best we get.

It's a very good game, even stunning in places. But it's very firmly an action-RPG rather than... whatever Morrowind is.
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 From:  Drew (X3N0PH0N)   
 To:  arq (ARQUETURUS)     
39098.308 In reply to 39098.306 
It's not supposed to be scary, it's supposed to be cute.
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 From:  arq (ARQUETURUS)  
 To:  Drew (X3N0PH0N)      
39098.309 In reply to 39098.308 

If you're aiming for scary it isn't :-D

 

If you're aiming for cute, well, you suceeded in creepy :-D

 

Morrowind didn't do it for me I'm afraid. Other than the water it was graphically dull.. no, depressing is a better way to put it.

 

It's possible I might go back and play it now and enjoy it more I suppose.

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