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 From:  Peter (BOUGHTONP)  
 To:  Matt     
38140.960 In reply to 38140.958 
Bah, that guy who did the Chichen Itza temple cleared a much bigger area! And without using dynamite!
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 From:  Matt  
 To:  Peter (BOUGHTONP)     
38140.961 In reply to 38140.960 
He must not sleep nor work. I need to do both unfortunately.

doohicky

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 From:  JonCooper  
 To:  Peter (BOUGHTONP)     
38140.962 In reply to 38140.948 
I had 2x windows open, 1 with game and 1 with map and could type in either & have it show up in the game

Jon
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 From:  Peter (BOUGHTONP)  
 To:  Matt     
38140.963 In reply to 38140.961 
I don't! :D

I should be back on the server at the weekend, so if it hasn't been cleared by then I can help finish it off. :)
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 From:  koswix   
 To:  Matt     
38140.964 In reply to 38140.959 
What about this one?


GIVE ME EYERON OR! :@ msg:38140.1
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 From:  Matt  
 To:  Peter (BOUGHTONP)     
38140.965 In reply to 38140.963 
Still doesn't resolve the stray bedrock (above the bottom of the world) issue.

We're going to need a plugin to be able to remove those.

doohicky

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 From:  Matt  
 To:  koswix      
38140.966 In reply to 38140.964 
Nah, it's shit.

doohicky

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 From:  Peter (BOUGHTONP)  
 To:  Matt     
38140.967 In reply to 38140.965 
Hmm... is it individual blocks or big sections?

If it's just one or two blocks, I'd be tempted to keep it as a feature - or maybe build a shark around it. :)


Kos - have you seen anything that can export to Collada format?
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 From:  Matt  
 To:  Peter (BOUGHTONP)     
38140.968 In reply to 38140.967 
Couple of individual blocks at the moment.

The other question is, how are we going to fill it with water?

doohicky

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 From:  patch  
 To:  Matt     
38140.969 In reply to 38140.968 
That's easy enough. You put a layer of dirt into the pool, one block below the level you want the water at. Fill that area above the dirt layer with water so that it's smooth, then dig the earth out from under it.
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 From:  Matt  
 To:  patch     
38140.970 In reply to 38140.969 
That no longer works with 1.3. Notch "fixed" it.

Edit: Thought you were referring to the bedrock removal "hack"

doohicky

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 From:  Peter (BOUGHTONP)  
 To:  patch     
38140.971 In reply to 38140.969 
I think you could do it with half as much - a checkerboard shape with mud placed first, then water in the holes, then dig the mud and it'll get filled in?
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 From:  patch  
 To:  Peter (BOUGHTONP)     
38140.972 In reply to 38140.971 
Maybe. I haven't tried that way. But then, since you're going to have to put blocks in the blank spaces of the pattern anyway (so that the non-blank spaces have something to be placed against), it's probably just as quick to make the layer solid.
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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.973 In reply to 38140.967 
What's a Collada format?


GIVE ME EYERON OR! :@ msg:38140.1
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 From:  patch  
 To:  Matt     
38140.974 In reply to 38140.970 
Just a thought: is it worth worrying about the random bedrock blocks? Unless Notch decides that scuba gear would be a good addition, no-one will be able to swim far enough down to see it without drowning.
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 From:  Peter (BOUGHTONP)  
 To:  patch     
38140.975 In reply to 38140.972 
Oh... bugger. Yes and no.

I did realise that problem and worked out another alternative but by the time I'd posted I'd forgotten again.

What you can probably actually do is stripes:

(clock) :) (clock) :) (clock) :) (clock) :) (clock) :) (clock)
(football) :) (football) :) (football) :) (football) :) (football) :) (football)
(clock) :) (clock) :) (clock) :) (clock) :) (clock) :) (clock)
(football) :) (football) :) (football) :) (football) :) (football) :) (football)
(clock) :) (clock) :) (clock) :) (clock) :) (clock) :) (clock)

So yellow faces are solid, clocks are where water placed, footballs can be skipped

I'd have to test that, but I think it'd work as producing still water.

Also, if the solid blocks are wool, could we set fire to them and then have them automatically clear a whole row, or would the water put it out too quickly?
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 From:  Peter (BOUGHTONP)  
 To:  koswix      
38140.976 In reply to 38140.973 
It's a common cross-software 3D file format.

Wanted to know if it's possible to export a Minecraft world and fiddle with it in a 3d modeller.
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 From:  Peter (BOUGHTONP)  
 To:  patch     
38140.977 In reply to 38140.974 
quote: notch
I’m also half-way through finishing my Advanced Diver course. Expect more underwater content in Minecraft.
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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.978 In reply to 38140.976 

Oh.

 

No.

 

I did see a thing where a guy had a Kinect hooked up to AutoCAD(?) and made 3D pictures that he then had a plugin he wrote turn into Minecraft Maps. Cool in a 'wow, that's cool that that's even possible' kinda way, but also kinda ruins the point of Minecraft.



GIVE ME EYERON OR! :@ msg:38140.1
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 From:  JonCooper  
 To:  ALL
38140.979 
I thought we were gong to flood the bottom with lava (protected by glass) - so is the odd random bedrock an issue?

Jon
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