Games (inc Online)Teh Mine

 

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 From:  Ken (SHIELDSIT)  
 To:  Peter (BOUGHTONP)     
38140.3484 In reply to 38140.3483 
:-(( I'm sorry!


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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3485 In reply to 38140.3483 
What are you doing in the fight against rubbish?
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3486 In reply to 38140.3485 
Failing. :(
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 From:  Ken (SHIELDSIT)  
 To:  Peter (BOUGHTONP)     
38140.3487 In reply to 38140.3486 
I'd have answered, contributing!


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 From:  ANT_THOMAS  
 To:  ALL
38140.3488 

Anyone fancy giving

 

/mv tp 2012

 

a go?

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 From:  Oscarvarium (OZGUR)  
 To:  ALL
38140.3489 
Mobs! :O

Also, I can't think of a signature, any ideas?
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 From:  ANT_THOMAS  
 To:  Oscarvarium (OZGUR)     
38140.3490 In reply to 38140.3489 
Just on 2012?
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 From:  ANT_THOMAS  
 To:  Oscarvarium (OZGUR)     
38140.3491 In reply to 38140.3489 
Can you have another check for me to see if they're still there?
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 From:  Oscarvarium (OZGUR)  
 To:  ANT_THOMAS     
38140.3492 In reply to 38140.3491 
Sorry, I'm heading out right now. If you do /time night then run across some dirt/grass for a while you should find some.

Also, I can't think of a signature, any ideas?
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3493 In reply to 38140.3488 
Got a bit of work to do before I can try it. :(

Does it teleport your inventory with you?
Ideally it should leave your inventory on the world it belongs to, if that's an option.
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3494 In reply to 38140.3493 
It currently does teleport your inventory. I'll look into whether you can prevent that. I can also turn on mobs and per world it seems which sounds like what we want. I can have 2012 as being whatever we want, survival with mobs by the sounds of it.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3495 In reply to 38140.3494 
Yeah, all mobs on and difficulty set to either normal or hard. :)
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3496 In reply to 38140.3495 
I shall sort that now I'm home. I'll also make sure dynmap is working right which I suspect it isn't.
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 From:  ANT_THOMAS  
 To:  ALL
38140.3497 
I've ended up having to rerender the whole of dynmap, might take a while.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3498 In reply to 38140.3497 
Will that affect the server itself, or just mean the map is unavailable until done?
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3499 In reply to 38140.3498 
Might slow things down since it's rendering but sure it's still accessible. Oh, need to turn on mobs.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3500 
"C:\Program Files\Java\jre6\bin\java.exe" -Xmx1025M -Xms512M -cp "C:\Games\Minecraft\MinecraftLauncher.jar" net.minecraft.LauncherFrame


That's the target for my shortcut - obviously update paths as appropriate, and increase memory values if you feel like it.
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3501 In reply to 38140.3500 

Right, try
/mv tp 2012

 

Hopefully sorted permissions

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 From:  graphitone  
 To:  ALL
38140.3502 

I like the look of the new map - it's got a better colour palette.

 

Not sure why it's all rotated round though.

 

I'll have to get my bearings again.

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 From:  ANT_THOMAS  
 To:  graphitone     
38140.3503 In reply to 38140.3502 
Yeah, I noticed that, yet North is still top. Very odd. Maybe it's something more Minecraft related that North has changed.
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