Games (inc Online)Teh Mine

 

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 From:  Drew (X3N0PH0N)  
 To:  Peter (BOUGHTONP)     
38140.3422 In reply to 38140.3420 
Mods is a separate thing though. I don't think modding a game to be what you want it to be is the same as playing a well-rounded, cohesive, balanced thing. Also we'd all disagree as to what mods to use.
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 From:  ANT_THOMAS  
 To:  Drew (X3N0PH0N)     
38140.3423 In reply to 38140.3422 
(which we do already anyway)
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 From:  Drew (X3N0PH0N)  
 To:  ANT_THOMAS     
38140.3424 In reply to 38140.3423 
(yes indeed)
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 From:  JonCooper  
 To:  Drew (X3N0PH0N)     
38140.3425 In reply to 38140.3421 
Jake plays Terraria a fair bit, but I always thought it looked a lot like 2D minecraft (though he swears it's not) - maybe sometime

Jon
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 From:  Drew (X3N0PH0N)  
 To:  JonCooper     
38140.3426 In reply to 38140.3425 
Aye, it's superficially like MC but in fact not at all. S'worth jimming to give it a try for sure.
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 From:  Ken (SHIELDSIT)  
 To:  Drew (X3N0PH0N)     
38140.3427 In reply to 38140.3415 
I'm pretty sure I was crying about that before. They add things that are stupid instead of the things that will actually make people keep playing.


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 From:  Drew (X3N0PH0N)  
 To:  Ken (SHIELDSIT)     
38140.3428 In reply to 38140.3427 
Aye, exactly.
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 From:  graphitone  
 To:  Drew (X3N0PH0N)     
38140.3429 In reply to 38140.3428 

Like the need to fucking eat. :C

 

What's that got to do with building /anything/?

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 From:  Chris (CHRISSS)  
 To:  graphitone     
38140.3430 In reply to 38140.3429 
Have you tried to build anything without eating?

Me
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 From:  Peter (BOUGHTONP)  
 To:  Drew (X3N0PH0N)     
38140.3431 In reply to 38140.3422 
With a decent API it just takes someone with the right vision to create a single mod to expand the original game in a cohesive way.
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 From:  Drew (X3N0PH0N)  
 To:  Peter (BOUGHTONP)     
38140.3432 In reply to 38140.3431 
"just" (nod)
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 From:  graphitone  
 To:  Chris (CHRISSS)     
38140.3433 In reply to 38140.3430 

I think I built a Lego petrol station once while hungry.

 

Does that count?

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 From:  ANT_THOMAS  
 To:  ALL
38140.3434 
It's up again upgraded again. Sorry it took so long.
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 From:  JonCooper  
 To:  ANT_THOMAS     
38140.3435 In reply to 38140.3434 
yay,


wish I could think of something to build ...

Jon
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 From:  Peter (BOUGHTONP)  
 To:  ALL
38140.3436 
Jungles are awesome.
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 From:  Peter (BOUGHTONP)  
 To:  ALL
38140.3437 
So, Minecraft 1.2 will be out tomorrow.

Not a huge amount new for buildery freaks:
* Slabs and stairs can be placed from underneath to be upside-down.
* New Redstone lamps - glowstone that can be turned on/off.
* Torches (both types) can be placed on top of glass.
* Double doors now work correctly.

There's a new world format, which is more efficient and doubles the max height to 256 (extra 128 of sky - sea level remains at 64; existing worlds are auto converted, and the terrain generator doesn't yet take advantage of it).

There's a new jungle biome, which is a lot of fun to run about in, and all the mobs have got updated AI, which makes things more interesting in general.

There's also a whole bunch of village-related updates, including aggressive zombies and an iron golem defender.

There have been relatively few updates to the enchantment/potion stuff, which is hopefully a sign that Jeb isn't wasting time on that nonsense.

Oh, and Notch has done the sensible thing and hired the Bukkit team - they're now Mojang staff, and (after completing Bukkit 1.2) will be producing the official Minecraft API.

So yeah, probably none of you still play the thing, but figured this was interesting enough to mention in case anyone has been thinking of getting back into it.

Meh.
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 From:  Oscarvarium (OZGUR)  
 To:  Peter (BOUGHTONP)     
38140.3438 In reply to 38140.3437 
There were three people online earlier, it was practically bustling.

Also, I can't think of a signature, any ideas?
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 From:  JonCooper  
 To:  Peter (BOUGHTONP)     
38140.3439 In reply to 38140.3437 
I'm still interested

especially ~

quote:
There's a new world format, which is more efficient and doubles the max height to 256 (extra 128 of sky - sea level remains at 64; existing worlds are auto converted, and the terrain generator doesn't yet take advantage of it).


I may finally get to complete my dome
(wonder if I can remember what I was doing)

Jon
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 From:  ANT_THOMAS  
 To:  JonCooper     
38140.3440 In reply to 38140.3439 

That's what I'd like too.

 

Did anyone notice the server was down for a few days the other day? :$

 

I'm surprised it's still enough up to date for people to login :D

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 From:  milko  
 To:  Peter (BOUGHTONP)     
38140.3441 In reply to 38140.3437 
I'm still interested and would like to get back into it, but haven't had much time of late. Plus I'd pretty much have to start over, I can barely remember how to craft a wooden pickaxe.

milko
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