Games (inc Online)Teh Mine

 

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 From:  Drew (X3N0PH0N)  
 To:  JonCooper     
38140.3335 In reply to 38140.3332 
Aye. I'd rather have lots more types of blocks which actually do stuff. More crafting options and stuff.
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 From:  JonCooper  
 To:  Peter (BOUGHTONP)     
38140.3336 In reply to 38140.3334 
I don't mind them destroying stuff, cos I could turn them off if I wanted
I find they have a habit of sneaking up behind me, and have had a couple jump off cliffs to sky-bomb me!

Jon
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 From:  Ken (SHIELDSIT)  
 To:  Drew (X3N0PH0N)     
38140.3337 In reply to 38140.3335 
I agree so hard with this it's like I am agreeing with steel! No idea what that means, but it sure sounded good in my brain.

I want it to be alchemy/legos. I want to be able to invent/discover things that no one else has by mixing different types of materials and crap. Not that I would, because I'm lazy and not very inventive, but that to me is what the game should have been. There are already enough rpg/monster games.
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 From:  Peter (BOUGHTONP)  
 To:  Ken (SHIELDSIT)     
38140.3338 In reply to 38140.3337 
Lego!

THERE'S NO FUCKING S!!! :@
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 From:  Peter (BOUGHTONP)  
 To:  Ken (SHIELDSIT)     
38140.3339 In reply to 38140.3337 
Without hostile mobs, Minecraft is Dull Dull Dull.

The RPG elements are meh, but having everything perfectly safe and un-dangerous just gets tedious.
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 From:  Ken (SHIELDSIT)  
 To:  Peter (BOUGHTONP)     
38140.3340 In reply to 38140.3338 
There is when I type it! :-P
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 From:  Ken (SHIELDSIT)  
 To:  Peter (BOUGHTONP)     
38140.3341 In reply to 38140.3339 
Not if it were like, say that game where you can draw things into being. Scribblenaughts or some such.

If you were almost unlimited in the things you could mix/invent it wouldn't get boring. You'd try to be the first with electricity or indoor plumbing.
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 From:  Peter (BOUGHTONP)  
 To:  Ken (SHIELDSIT)     
38140.3342 In reply to 38140.3340 
Nos theres nots! :@
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 From:  Peter (BOUGHTONP)  
 To:  Ken (SHIELDSIT)     
38140.3343 In reply to 38140.3341 
There is already an unlimited number of things I can mix in almost any programming language I choose.

If I want to do things visually, I can use Python and a 3D Graphics app to recreate everything Minecraft can do, and endless more.

The reason why I haven't done that is because the brief moments of fun would get bogged down with seemingly non-stop tedium.

And the end result wouldn't even have any actual use in the outside world, other than an illusionary inflation of ego.
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 From:  Ken (SHIELDSIT)  
 To:  Peter (BOUGHTONP)     
38140.3344 In reply to 38140.3343 
Um, there is no use to what it does now to the outside world. There is no use to any game outside of the game as far as I can tell.

I'm just telling you what I'd wanted the game to be for me. Notch made what he wanted it to be.
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 From:  Drew (X3N0PH0N)  
 To:  Ken (SHIELDSIT)     
38140.3345 In reply to 38140.3337 
quote:
I agree so hard with this it's like I am agreeing with steel!


:'D

I'm agreeing back, equally hard.
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 From:  Ken (SHIELDSIT)  
 To:  Drew (X3N0PH0N)     
38140.3346 In reply to 38140.3345 
Peter is agreeing softly, like a wuss.
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 From:  Peter (BOUGHTONP)  
 To:  Ken (SHIELDSIT)     
38140.3347 In reply to 38140.3344 
There's some protein folding game where players are helping to cure cancer, or something, but it's painfully shit.
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 From:  Oscarvarium (OZGUR)  
 To:  graphitone     
38140.3348 In reply to 38140.3326 
In 1.0, the hunger bar doesn't deplete if you're on peaceful.

Also, I can't think of a signature, any ideas?
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 From:  graphitone  
 To:  Oscarvarium (OZGUR)     
38140.3349 In reply to 38140.3348 

That's good!

 

I'll get the latest version t'neet.

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 From:  ANT_THOMAS  
 To:  ALL
38140.3350 
Some odd sections on the map now where the newly generated land looks like a glitch but actually isn't. I think I explored them areas a few weeks ago and it happened then. Probably a bug with Bukkit that was fixed long ago.

Here and here
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3351 In reply to 38140.3350 
There's a new ocean biome - maybe that's related to where the new terrain gen would have had open sea, but the existing stuff was already generated there, so when the new chunks got generated it basically caused the glitch cliff. So not a bukkit bug (unless they claim to deal with that).
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3352 In reply to 38140.3351 
I see, easy to see from the dynmap south of my place.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3353 In reply to 38140.3352 
Yeah, looking at that I'd say that's definitely what it is - you can see the way that area just looks so much better - more natural shapes, proper beaches rather than chunks of sand, winding rivers, and so on.
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 From:  Oscarvarium (OZGUR)  
 To:  ALL
38140.3354 

I think that in 1.8 the terrain generation was totally redone, meaning that the new areas that are now being generated are using a completely different system.

 

Are we updating to 1.0 soon? :D


Also, I can't think of a signature, any ideas?
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