Games (inc Online)Teh Mine

 

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 From:  af (CAER)  
 To:  Radio     
38140.3215 In reply to 38140.3213 
I was thinking along similar lines recently - with rotating blocks, and some way to make the rotate at a given speed, all sorts of mechanical things could be made!

The main issue I can see is that, well, everything's a cube, and I'm guessing it'd take a fairly substantial rewrite of the basic game engine to allow for rotation.

Alternatively, like graphitone said, some sort of gears system might work if the gears were entirely contained within blocks. Hmm....
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 From:  graphitone  
 To:  af (CAER)     
38140.3216 In reply to 38140.3215 

Aye, gears in a blocky square world :-S .

 

I like the idea of containing them in blocks - maybe something like the redstone circuit shrinker mentioned a couple of posts back - you get your gears worked out in a configuration, stick/map the whole assembly in a storage box which outputs it into a single block.

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 From:  af (CAER)  
 To:  graphitone     
38140.3217 In reply to 38140.3216 
Aye, summat like that. Then again, what would you actually do with a machine-in-a-box? If it can't affect other blocks, what's the point?
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 From:  graphitone  
 To:  af (CAER)     
38140.3218 In reply to 38140.3217 

Stick an axle through it and have a motorised unicycle.

 

Better than travelling on a pig. :-Y

 

Seriously though, it could have an output side or axle that turns or oscillates side to side. But maybe that's too far from the Minecraft idiom.

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 From:  Radio  
 To:  af (CAER)     
38140.3219 In reply to 38140.3215 
I saw it in a youtube video once, I assume someone used a mod, but then that's how pistons started, so it's definitely feasible.
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 From:  af (CAER)  
 To:  Radio     
38140.3220 In reply to 38140.3219 
Aye but pistons only move in straight lines, which is much more readily compatible with a cube world.

I mean, what happens next here?

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 From:  Peter (BOUGHTONP)  
 To:  af (CAER)     
38140.3221 In reply to 38140.3220 
The rotating thing stops. Maybe it bounces.

Where's the ambiguity?

Mobs already move in more directions than the three fixes axes.

Collision detection would probably need updating if it's possible to walk between two 45 degree sections, and perhaps things like lighting and water flow would be affected, but I wouldn't see it as a hugely disruptive/unimplementable change.
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 From:  JonCooper  
 To:  ALL
38140.3222 
aarrgghh ... why is it /always/ dark on single player :(

Jon
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 From:  JonCooper  
 To:  ALL
38140.3223 
:'-(

Jon
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 From:  Drew (X3N0PH0N)  
 To:  JonCooper     
38140.3224 In reply to 38140.3223 
(hugleft)

'sup Jon?
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 From:  JonCooper  
 To:  Drew (X3N0PH0N)     
38140.3225 In reply to 38140.3224 
no access to teh mine - cos I updated before Ant was ready and now I can't go back

Jon
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 From:  Drew (X3N0PH0N)  
 To:  JonCooper     
38140.3226 In reply to 38140.3225 
I'd give you my files but I updated too :(
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 From:  JonCooper  
 To:  Drew (X3N0PH0N)     
38140.3227 In reply to 38140.3226 
Ant gave me his, but my minecraft just auto-updates them again :(

Jon
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 From:  Radio  
 To:  ALL
38140.3228 
So is there a plan to update at some point now it's official?
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 From:  JonCooper  
 To:  Radio     
38140.3229 In reply to 38140.3228 
think Ant is waiting for CraftBukkit to get updated for 1.8

[edit] discussion thread here - doesn't seem very stable yet

[edit2] seems to be some progress with the dev version

Jon
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 From:  ANT_THOMAS  
 To:  ALL
38140.3230 
I'll look into it tomorrow. My hangover is preventing me from functioning properly right now!
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 From:  ANT_THOMAS  
 To:  ALL
38140.3231 
Right, it's about time I updated isn't it.
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 From:  ANT_THOMAS  
 To:  ALL
38140.3232 

Seems the CraftBukkit team are still bug testing/developing the new version. No official release yet which means that none of the plugins have been updated yet.

 

I've also noticed that our permissions plugin has had development stopped, joy.

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 From:  JonCooper  
 To:  ALL
38140.3233 
A new CraftBukkit Recommended Build (#1185) with Minecraft 1.8.1 support is now available



[edit] uh... 1.9 is imminent, go careful

Jon
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 From:  ANT_THOMAS  
 To:  JonCooper     
38140.3234 In reply to 38140.3233 
Righto, I'll check to see if the plugins are good to go. But yeah, 1.9 soon (fail)
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