Games (inc Online)Teh Mine

 

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 From:  Oscarvarium (OZGUR)  
 To:  Peter (BOUGHTONP)     
38140.2248 In reply to 38140.2246 

Is each large square section of the map 128 blocks? I tried to count them on the screen but my eyes started bleeding halfway through. Assuming they are, it looks like about 10 squares of land to cover, which means 1280 pieces of rail. :| I have plenty of iron so I could probably do it, this is going to be a nice big project.

 

So I should be going: Powered Rail > 32 (31?) Rail > Powered > 32 > Powered > etc? What's the best way of laying it over water, just on top of a line of blocks sticking out from the shore?


Also, I can't think of a signature, any ideas?
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 From:  Peter (BOUGHTONP)  
 To:  Oscarvarium (OZGUR)     
38140.2249 In reply to 38140.2248 
Cripes, you went even further away than I did! :P

You'd probably be best of splitting away from the top left corner of the evil line... that's still about 1100 pieces (so 17 stacks of 64 regular rails, and about 32 pieces of powered rail)

That's 408 bars of iron and 192 bars of gold you need - more if you want to go straight to the main circuit.

(btw if you zoom out the map as far as it goes, it's one pixel to one block, which can then be shoved into an image editor for measuring things.)
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 From:  Oscarvarium (OZGUR)  
 To:  Peter (BOUGHTONP)     
38140.2250 In reply to 38140.2249 
My body is ready. :-Y

I'd be interested in knowing where the places named on Xen's lovely rail map are on the dynamic map. Is Jon's Evil Base the very large circular thing, with a big ship in the bay to the east?

Also, I can't think of a signature, any ideas?
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 From:  Peter (BOUGHTONP)  
 To:  Oscarvarium (OZGUR)     
38140.2251 In reply to 38140.2250 
Ok, quick and dirty, but here you go...


( the arrows point roughly at stations, not at the actual things the stations are named after, excluding the arrows that missed slightly and I couldn't be bothered to fix :P )

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 From:  Oscarvarium (OZGUR)  
 To:  ALL
38140.2252 
I made a really long line of dirt, tomorrow I shall cover it with a layer of stone and then cover that with tracks. If you see the line on the map and follow it from east to west you can even see where I started off in the wrong direction, heading south from what is now the west end of the line.

Also, I can't think of a signature, any ideas?
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 From:  Peter (BOUGHTONP)  
 To:  ALL
38140.2253 
Every time I stare too long at any dark or blueish website, I keep thinking I'm underwater and have to go up for air.

:S
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 From:  Mikee  
 To:  ALL
38140.2254 

This is what I've been working on...

 

Need a lot more powered tracks for it to be 2-way, though.

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 From:  af (CAER)  
 To:  Peter (BOUGHTONP)     
38140.2255 In reply to 38140.2251 
Hmm, my Lair isn't too far from the spawn, so maybe I'll make a rail link. It'll have to be a badass-looking one, though.
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 From:  Mouse  
 To:  Mikee     
38140.2256 In reply to 38140.2254 
/Powered/ tracks? In my day we made complex perpetual motion propulsion systems and auto runaway cart removers. :Y

Roses are bollocks, Violets are crud, I hate bloody flowers, And much prefer mud.
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 From:  af (CAER)  
 To:  Mouse     
38140.2257 In reply to 38140.2256 
You can't stop the march of technology, old chap :{)
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 From:  Mouse  
 To:  af (CAER)     
38140.2258 In reply to 38140.2257 
I might log on and destroy some mine cart tracks like they're looms.

Roses are bollocks, Violets are crud, I hate bloody flowers, And much prefer mud.
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 From:  ANT_THOMAS  
 To:  Mouse     
38140.2259 In reply to 38140.2258 
YOU WILL BE BANNED :@
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 From:  william (WILLIAMA)  
 To:  ALL
38140.2260 In reply to 38140.2259 
200 to draw - 201 to take the lead
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 From:  ANT_THOMAS  
 To:  ALL
38140.2261 
I apologise if this upsets anyone but I have initiated a full render of the current map. This means places that have been previously explored will show on the online map even if they haven't had a torch placed.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.2262 In reply to 38140.2261 
IT UPSETS ME :@ That you didn't do it sooner. :P


Did you get anywhere with /time ?
Ken pointed out that Jon could do it, so might be admin/permissions related?
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.2263 In reply to 38140.2262 

Yeah it is an admin thing but you guys already have the priv to change time, you also have the priv to change weather which is still working.

 

I've only just discovered I could do a full map render. I was trying to find out if I could have a smaller/further out zoom level to give a larger view of the map.

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 From:  ANT_THOMAS  
 To:  ALL
38140.2264 
I've also changed the render triggers so hopefully the online map will render new chunks when people discover them
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 From:  patch  
 To:  ANT_THOMAS     
38140.2265 In reply to 38140.2264 
When the next version comes out and brings in the new caverns and stuff, would it be possible to trim the unused extremities on the map so that we can discover new bits without spending 4 hours walking first? It would make clay a bit easier to find, too.
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 From:  ANT_THOMAS  
 To:  patch     
38140.2266 In reply to 38140.2265 
Certainly possible to do. I guess I'll need a world editor!
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 From:  patch  
 To:  ANT_THOMAS     
38140.2267 In reply to 38140.2266 
Mind you, I'm just waiting for Drew to start complaining about the very idea.
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