Games (inc Online)Teh Mine

 

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 From:  af (CAER)  
 To:  Mouse     
38140.143 In reply to 38140.141 
You should make it so lava flows over its entire surface. That'll really make him jealous.
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 From:  af (CAER)  
 To:  koswix      
38140.144 In reply to 38140.139 
What about the other two?
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 From:  Mouse  
 To:  af (CAER)     
38140.145 In reply to 38140.143 
That sounds like a goer.

Roses are bollocks, Violets are crud, I hate bloody flowers, And much prefer mud.
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 From:  Serg (NUKKLEAR)  
 To:  koswix      
38140.146 In reply to 38140.129 
Not cheap, but you won't find decent S775 quad cores cheaply nowadays... I bought my Q9550 just in time, it went out of stock the next day at eBuyer, and I haven't seen it in stock at a reasonable price anywhere else since! I paid about £175 for it I think.

DDR2 is also far too expensive, I think Amazon had some Kingston for £65 for 4GB which was cheaaap at the time - it's £60 now.
[...Insert Brain Here...]
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 From:  koswix   
 To:  Mouse     
38140.147 In reply to 38140.141 
Mine will look better, though :C


GIVE ME EYERON OR! :@ msg:38140.1
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 From:  koswix   
 To:  Serg (NUKKLEAR)     
38140.148 In reply to 38140.146 

Hmm. Might have to wait a bit till I get the RAM then.

 

Any cheap & decent i5 motherboards going around?



GIVE ME EYERON OR! :@ msg:38140.1
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 From:  Drew (X3N0PH0N)  
 To:  koswix      
38140.149 In reply to 38140.139 
I stand by my statement: looks wicked at sunrise. Also that image doesn't quite convey how fucking immense that thing is in-game.

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 From:  ANT_THOMAS  
 To:  Drew (X3N0PH0N)     
38140.150 In reply to 38140.149 
It's crazy in game. I'll be back to playing on Monday hopefully!
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 From:  Drew (X3N0PH0N)  
 To:  ANT_THOMAS     
38140.151 In reply to 38140.150 
Good lad. You have a strange cuboid house with a moat to finish :Y

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 From:  af (CAER)  
 To:  Drew (X3N0PH0N)     
38140.152 In reply to 38140.151 
I may play tonight after 6, if I can remain awake. Staying up til 3am wasn't such a good idea,even if I am pleased with how my underground house is coming along.
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 From:  koswix   
 To:  af (CAER)     
38140.153 In reply to 38140.152 

Um.

 


Mouse: run.



GIVE ME EYERON OR! :@ msg:38140.1
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 From:  Drew (X3N0PH0N)  
 To:  af (CAER)     
38140.154 In reply to 38140.152 
I'm surprised no one's done roads/paths and signs yet. There's usually someone on a server anal enough to need to link everything up. WE NEED PB.

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 From:  koswix   
 To:  Drew (X3N0PH0N)     
38140.155 In reply to 38140.149 
I've added an entrance and started on the inside. Will continue after pub.


GIVE ME EYERON OR! :@ msg:38140.1
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 From:  af (CAER)  
 To:  Drew (X3N0PH0N)     
38140.156 In reply to 38140.154 
Hmmm, a transport network you say?

Why, this seems like the sort of project I could get behind!
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 From:  milko  
 To:  af (CAER)     
38140.157 In reply to 38140.156 
You could learn minecarts!

milko
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 From:  Drew (X3N0PH0N)  
 To:  af (CAER)     
38140.158 In reply to 38140.156 
^_____^

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 From:  Drew (X3N0PH0N)  
 To:  af (CAER)     
38140.159 In reply to 38140.156 
I guess what we need really, more than a transport network as such (cos we have the warps for that) is signposts/paths through stuff for when people just want to have a look around at all the cool stuff people have made.

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 From:  Peter (BOUGHTONP)  
 To:  Drew (X3N0PH0N)     
38140.160 In reply to 38140.154 
I might see how my 3G connection actually handles it at some point soon, but even if I do and it works ok, I wont be on for long since I have a huge queue of things to do for at least the next ten days. :(
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 From:  Peter (BOUGHTONP)  
 To:  Drew (X3N0PH0N)     
38140.161 In reply to 38140.159 
A transport network can include signposts and paths?

As an out-of-game thing, someone could create an imagemap for the png map, and make it display a preview (i.e. the images you linked to earlier in thread) when you roll over the appropriate area.
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 From:  af (CAER)  
 To:  Peter (BOUGHTONP)     
38140.162 In reply to 38140.161 
I wonder if there's a way to export an overhead view, which could then be used for some kind of Google-Maps-powered ... map.
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