Games (inc Online)Teh Mine

 

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 From:  koswix   
 To:  JonCooper     
38140.1205 In reply to 38140.1204 

>>which google suggests might be a 'known bug' that occours when there is a lot of fire nearby

 


:$ :$ :$ :$ :$ :$ :$ :$ :$ :$ :$



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 From:  koswix   
 To:  Drew (X3N0PH0N)     
38140.1206 

Imagine that your giant bed is a cow.

 

And that I am Damien Hirst.

 

 

 

Sorry :$

 

(heart)



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 From:  koswix   
 To:  ALL
38140.1207 

This disturbs me!

 

http://ents.girsbrain.org/map/#



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 From:  JonCooper  
 To:  koswix      
38140.1208 In reply to 38140.1207 
they been busy

Jon
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 From:  ANT_THOMAS  
 To:  ALL
38140.1209 
So I'm guessing a level editor has been used?
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 From:  JonCooper  
 To:  ANT_THOMAS     
38140.1210 In reply to 38140.1209 
yes, was quite surprising for those of us stood on the stuff that disappeared

Jon
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 From:  ANT_THOMAS  
 To:  JonCooper     
38140.1211 In reply to 38140.1210 
It looks odd with it all being grass!
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 From:  JonCooper  
 To:  ANT_THOMAS     
38140.1212 In reply to 38140.1211 
I can't see the far side, even with visibility set to max

Jon
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 From:  koswix   
 To:  Drew (X3N0PH0N)     
38140.1213 
We need to work out the positions of the domes and start building them.


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 From:  Peter (BOUGHTONP)  
 To:  koswix      
38140.1214 In reply to 38140.1213 
If you warp to the edencentral bit (forget what I called it) then press F3, what X/Y/Z positions does it give you?
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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.1215 In reply to 38140.1214 

I've got EdenValley which is:

 

x: -5834.96
y: 45.6
z: 1798.7



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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.1216 In reply to 38140.1214 

And tmp_EdenCentre

 

x: -5777.87
y: 45.6
z: 1922.97



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 From:  Peter (BOUGHTONP)  
 To:  koswix      
38140.1217 In reply to 38140.1216 
Cool, I'll go work out where the significant points sit then. :)
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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.1218 In reply to 38140.1217 

There's also tmp_edencore:

 

x: -5907
y: 45
z: 1896

 

Why did you call everything tmp? :|



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 From:  Peter (BOUGHTONP)  
 To:  koswix      
38140.1219 In reply to 38140.1218 
Because I wasn't sure if the warps might end up inside walls or above fatal drops - once we've got actual frameworks in place we can create proper permanent ones.

(There's also a welcome/entrance one somewhere, but don't need to know that - got enough to work from with these two.)
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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.1220 In reply to 38140.1219 
could always just delete them and move them if that happens :|


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 From:  Sherley  
 To:  ALL
38140.1221 
Does anybody know how to order a [url=http://iamadumbass.com]Custom essay[/url]?
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 From:  koswix   
 To:  Sherley     
38140.1222 In reply to 38140.1221 
Haha! </nelson>


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 From:  ANT_THOMAS  
 To:  koswix      
38140.1223 In reply to 38140.1222 

(giggle)

 

So, what shall I do on Teh Mine?

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 From:  JonCooper  
 To:  Sherley     
38140.1224 In reply to 38140.1221 
dont call me sherley

Jon
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