Games (inc Online)Teh Mine

 

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 From:  koswix   
 To:  ANT_THOMAS     
38140.1012 In reply to 38140.1011 
Need a new version of craftbukkit, this one keeps dying after a few hours of play :(


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 From:  JonCooper  
 To:  Peter (BOUGHTONP)     
38140.1013 In reply to 38140.1007 
all makes perfect sense to me - in fact that's just about how I thought it worked already

I vividly remember flooding some poor sod's creation by digging into a sea wall and having a huge amount of water come through

Jon
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 From:  Serg (NUKKLEAR)  
 To:  Peter (BOUGHTONP)     
38140.1014 In reply to 38140.1007 
No. Water should be just water, when I'm digging underground and hit water I don't want to stand around going "I wonder what kind of water this is, let's wait and see". Stop trying to make things real Peter.
[...Insert Brain Here...]
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 From:  Peter (BOUGHTONP)  
 To:  Serg (NUKKLEAR)     
38140.1015 In reply to 38140.1014 
Real real water doesn't act differently depending on its expanse.

I want unreal and fun. :@
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 From:  JonCooper  
 To:  Serg (NUKKLEAR)     
38140.1016 In reply to 38140.1014 
if you are digging a real mine and you hit real water you die - usually

Jon
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 From:  ANT_THOMAS  
 To:  ALL
38140.1017 
Minedroid doesn't do multiplayer from what I can see :(
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 From:  JonCooper  
 To:  ALL
38140.1018 
obsidian is hard to mine - and there is a lot of it :(

Jon
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 From:  spinning_plates  
 To:  Peter (BOUGHTONP)     
38140.1019 In reply to 38140.1008 
Fraps + iMovie.

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 From:  Matt  
 To:  JonCooper     
38140.1020 
On Fire. Underwater.

doohicky

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 From:  JonCooper  
 To:  Matt     
38140.1021 In reply to 38140.1020 
that's just wierd

Jon
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 From:  Chris (CHRISSS)  
 To:  koswix      
38140.1022 In reply to 38140.1012 
Not really! Obviously there is a reason for all that TNT. It's to umm... create a... thing. A marvellous thing that shall become splendiferously apparent when it has been created.

Chrissywissywoo
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 From:  Chris (CHRISSS)  
 To:  koswix      
38140.1023 In reply to 38140.1012 
Actually I was wondering if it was possible to blow up a whole mountain with some TNT. The rest I just got carried away with. Please let me back in! I shall be productive instead of destructive and help with the pool. Pwetty pwease!

Chrissywissywoo
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 From:  koswix   
 To:  Chris (CHRISSS)     
38140.1024 In reply to 38140.1022 

That much TNT where it was placed would have done the following:

 

1. Destroyed a large part of Jon's road that goes to my bridge

 

2. left a big fucking ugly hole in the ground that looks ugly. Did I mention that it would be ugly?

 


If you want to play with stupid amounts of TNT then by all means go ahead, but go somehwere far away from where people have built stuff.

 

As it turns out even after covering the hole lot in water a fair bit of damage was done to the road, and whatever was under the hill prior to the blast.

 

I shall unban you on this occasion, but please check the server rules next time by using the command /rules.

 


:@

 

 

 

:C



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 From:  Chris (CHRISSS)  
 To:  koswix      
38140.1025 In reply to 38140.1024 

Thank you!

 

I didn't mean to damage anything that anyone else had made. I thought the TNT was far enough away from the road but obviously I was wrong. I won't use any that close again.

 

I don't want to uglify any parts of the map in view of regularly visited areas either.

 

/me goes off to blow up a remote mountain


Chrissywissywoo
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 From:  koswix   
 To:  Chris (CHRISSS)     
38140.1026 In reply to 38140.1025 

:@

 


</ :@ >



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 From:  Chris (CHRISSS)  
 To:  koswix      
38140.1027 In reply to 38140.1026 

:( :(
(sorry)
(cake)
(apology)


Chrissywissywoo
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 From:  Peter (BOUGHTONP)  
 To:  koswix      
38140.1028 In reply to 38140.888 
Btw, might be good to have the Dynamic Map added to the first post of the thread?

For any newbies, along with people too stupid to remember the simple port number. :'(
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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.1029 In reply to 38140.1028 

Like me :$

 

How does the map actually update?

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 From:  koswix   
 To:  Peter (BOUGHTONP)     
38140.1030 In reply to 38140.1028 
Done.


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 From:  koswix   
 To:  ANT_THOMAS     
38140.1031 In reply to 38140.1029 

It's supposed to draw the area around players (basically what ever part of the map the server has loaded into memory).

 

It doesn't always do it right though.



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