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 From:  koswix  
 To:  Chris (CHRISSS)     
37760.347 In reply to 37760.345 
It's currently limited to 5 players - think that's all my bandwidth can handle :(


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 From:  Mouse  
 To:  ALL
37760.348 In reply to 37760.346 
I played for a bit and got no lag. Worked well! And some nice structures you've got going on there.

Roses are bollocks, Violets are crud, I hate bloody flowers, And much prefer mud.
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 From:  Chris (CHRISSS)  
 To:  koswix     
37760.349 In reply to 37760.347 

:( You need a bigger pipe (yj)

 

Not got much time to play for long periods, joys of having babies I guess, and tonight, first time I decide to try the server we're also looking after my 6 month and 2 year old niece.

 

Good fun tho. The lag seems way better with animals/monsters off.


Chrissywissywoo
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 From:  Drew (X3N0PH0N)  
 To:  koswix     
37760.350 In reply to 37760.347 
Worked really nicely today. Very little lag for me. Now I have a lovely house ^______^

Kev and Jon are battling it out for who can build the most awesomely big structure.

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 From:  Drew (X3N0PH0N)  
 To:  ALL
37760.351 
Oh and Jake is lovely, he kept giving me stuff.

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 From:  koswix  
 To:  Chris (CHRISSS)     
37760.352 In reply to 37760.349 

Going to turn monsters back on tomorrow and see how it goes. I'll leave animals off.

 

Also going to see if I can pick up a better socket 775 processor for cheap too.



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 From:  JonCooper  
 To:  koswix     
37760.353 In reply to 37760.352 
oh shit - make sure the spiders can't climb then!

Jon
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 From:  Drew (X3N0PH0N)  
 To:  koswix     
37760.354 In reply to 37760.352 
If/when you do turn monsters back on, could you turn the spawn rate down a bit? (I think that's possible without a mod? If not, nae worry).

They've gone a bit nuts in recent releases with monsters absolutely everywhere, which makes it really hard for people to get a foothold. I think the monsters should be a constant threat but not a constant invasion.

Ok, time for a street-lighting public project for the main area I guess.

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 From:  koswix  
 To:  Drew (X3N0PH0N)     
37760.355 In reply to 37760.354 
I've been trying to find out how to do that, but all I can find is either on or off :/


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 From:  Drew (X3N0PH0N)  
 To:  koswix     
37760.356 In reply to 37760.355 
Ahh fair enough. I know someone who's done it on their server, I'll ask whether it's a mod or not.

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 From:  Drew (X3N0PH0N)  
 To:  ALL
37760.357 
Fuck me, you seen Kev's domu-kun? :'D

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 From:  koswix  
 To:  Drew (X3N0PH0N)     
37760.358 In reply to 37760.356 

Doing some more readings.

 

Basically I think the reason that mobs slow things down so much is that the method of spawning them is ridiculous.

 

The spawn algorithm runs 20 times per second(!), and when it finds a valid spawn location it spawns up to 12 mobs at a time. It keeps doing this until a global limit of 200 (possibly 100 since 1.2.1) is reached.

 

The documentation for the server.properties file is pretty bad - Minepedia is really patchy on it, but I'll keep reading and see what I can find.

 

It /is/ possible (apparently) to change it with mods, but I'd rather not start installing mods now if Bukkit is on the way. If that's the only way though I guess I will do it...

 

I was also thinking about upgrading the PC it's running on to 64bit, adding another 4GB of RAM and running the entire World files on a RAM disk....



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 From:  koswix  
 To:  koswix     
37760.359 In reply to 37760.358 

Right, There's definitely no way to do it without mods.

 

However there is now a working version of hMod for 1.21, so I'll go about setting that up and see what plugins I need to limit monster spawning.

 

Any other plugins people want?



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 From:  koswix  
 To:  Drew (X3N0PH0N)     
37760.360 In reply to 37760.356 

Go ask :@

 

hMod is up and running and the server is now running in Sun's Server JVM which should make things a bit more efficient too.

 

But I still don't know how to reduce the number of mobs :(



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 From:  Serg (NUKKLEAR)  
 To:  JonCooper     
37760.361 In reply to 37760.332 

Yeah it's the one in the base, I figured I'd keep it inside for starters. It sounds as if people have built LOADS of stuff since I last connected, which is nice! Is it all relatively close together? Might have another go later on today, when I get home. I need to go deeper with that mine and find more iron / gold / etc - despite the apparent depth, I can still only find coal and very rarely iron... I want to make buckets, dammit! I'll take a look at the sandcave too, sounds exciting - and dangerous...

 

I endorse the streetlighting idea. I would also endorse the idea of creating a sod-off big fence around the area in which the various establishments are built :Y but that sounds too much like hard work.

 

Would it be wise to implement some sort of basic authentication for starters, like a server password? It wouldn't take much for someone to ruin what we've built I guess.

 

My plans:
- excavate excavate excavate! I need iron to at least make some armour and then explore the caves I've found in the house-mine; obviously if anyone else fancies it, go ahead!
- fence-in a bigger area which I'll use for planting trees, maybe farming as well
- build a rather large tower inside the original house area

[...Insert Brain Here...]
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 From:  Drew (X3N0PH0N)  
 To:  koswix     
37760.362 In reply to 37760.360 
Oh man you weren't using Sun's JVM? :'D

Oops.

And I asked and... it was a mod :(

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 From:  Drew (X3N0PH0N)  
 To:  koswix     
37760.363 In reply to 37760.360 
Oh right you were using Sun but not the server one. Ok. Ignore me.

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 From:  koswix  
 To:  Serg (NUKKLEAR)     
37760.364 In reply to 37760.361 
I'm still fiddling with hMod (don't thinjk it's working right yet :/), but I'll set up the whitelist later - I've not found a way to set a password yet, I think that would need your MC client to be modded too :\


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 From:  koswix  
 To:  Drew (X3N0PH0N)     
37760.365 In reply to 37760.363 

Consider yourself ignored :C

 


Monster spawn rate is now 1 instead of 2, but there are various reports that it makes no fucking difference at all :D However, only Zombies are allowed to spawn now, and that seems to have reduced the overall number considerably.



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 From:  JonCooper  
 To:  Serg (NUKKLEAR)     
37760.366 In reply to 37760.361 
wait 'till you see Xeno's house - very cool
and Jake has a good one made out of wood (he has underground trees!)
and someone (Ben?) built a huge monster thing that I should know the name of, but don't

Jon
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