FC5 Can.$26.40 'til the 28th @ Ubi

From: CHYRON (DSMITHHFX) 7 Sep 2020 16:15
To: Manthorp 156 of 159
I kind of liked the shroomy stuff in FC3. It reminded me of a) actual shrooms and b) some wonderful passages in Robert Stones' Dog Soldiers.
EDITED: 7 Sep 2020 16:17 by DSMITHHFX
From: Manthorp 7 Sep 2020 19:43
To: CHYRON (DSMITHHFX) 157 of 159
I also liked the shootout in the hallucinogen factory in FC4, all to the sound of Panjabi MC.
EDITED: 7 Sep 2020 20:35 by MANTHORP
From: CHYRON (DSMITHHFX) 8 Sep 2020 13:31
To: Manthorp 158 of 159
Yeah. I prefer drug-induced over digital, but whatever.
From: CHYRON (DSMITHHFX)19 Mar 2021 10:50
To: ALL159 of 159
With the notable exception of the now deceased, Dead Island and L4D franchises, I have always been disappointed by zombie-themed FPS. I took a run at Dying Light (DI's supposed successor), and may return to it in future. Its zombies are dangerous, but not scary and loathsome. The parkour thing is sort of fun until it turns into a puzzle-solving thing which is often. I played through Wolfenstein TOB, and while its set-designs were fantastic, the creatures were meh, and the zombies even moar meh (I got TNO as a twofer deal, haven't installed it. Maybe I will, maybe I won't).

Last night I drunk-bought Dead Living Zombies (DLC for FC5) for the princely sum of $Can. 3 and spun it up for a minute of gameplay before retiring. It appears to be be, more or less, worth the price of admission -- I'm seeing retread concepts stolen from L4D and TOB both (alas, none from DI). One original thing is the comical graphic novel storyline about a scriptwriter pitching these preposterous scenarios to skeptical studio heads. So that at least is different. I love trashy and stupid graphic novels, so long as they deliver on graphics and outre storylines.
EDITED: 19 Mar 2021 11:40 by DSMITHHFX