Far Cry 4 $11.99 on Humble

From: graphitone17 Dec 2018 11:46
To: CHYRON (DSMITHHFX) 73 of 211
Aye, you're right. That was in 3. You had to snipe the kidnappers on the edge of the mine field, then lead the prisoner through the mines and protect a village on the other side. I'm not saying there's not an analogous one in 4 though.

The forts sound fun, haven't tried one yet, but it sounds as though a rocket launcher will be an asset. That'll be the next purchase.
From: CHYRON (DSMITHHFX)17 Dec 2018 13:41
To: graphitone 74 of 211
Yeah that's the one where he leads you up into a village so he can ransack some hut looking for evidence(?) while you fend off a heavy attack.

The fort I attacked is the one nearest the other side which is (for now) verboten. I could have avoided the mine fields completely by following a path to the right that leads up a hill overlooking the backside of the fort (the one part, you'd think, that would be most heavily defended, except it's totally undefended). AFAICT, the main doors to the fort never open, and there's no other way in, unless it's through some cave somewhere.

From there you can just drop in behind a big building and climb a ladder to the roof. The bad news is, once you're spotted, or even if you're not, they can climb the roof too. Bait, and the lions, tigers and bears it brings are your friend.

For my next foray, I'm taking the suppressed sniper rifle and try to get the two main snipers up top before going in, even though they were mostly not a problem -- I killed one with an arrow after he wandered down the stairs inside the fort, and the other had an unfortunate encounter with a jaguar. I'll leave the RPG home, and pray I won't need it.
EDITED: 17 Dec 2018 13:43 by DSMITHHFX
From: CHYRON (DSMITHHFX)18 Dec 2018 10:15
To: ALL75 of 211
The sniper rifle is definitely the thing for this one, I just need to block out enough time to complete the mission. Last night after a few false starts I had it down to two defenders twice, but botched the finale and they called in the choppers on me. For some reason the bait thing wasn't working nearly so well, only got a couple of leopards, no tigers or bears, before I ran out.
From: CHYRON (DSMITHHFX)19 Dec 2018 20:29
To: ALL76 of 211
Here's a fuckload of user-made FC4 maps, untried by me, quality unknown. The loading mechanism seems kludgy, but I dunno.

https://maps.farcry.eu
From: CHYRON (DSMITHHFX)19 Dec 2018 23:27
To: ALL77 of 211
Finally captured the fort undetected, after about 10 tries over three nights (in which I was detected, got killed by choppers, or aborted). This time my weapon of choice was the sniper rifle, I got about half the defenders from the hill, then got on a roof to take out all but the two heavies, then I went back on the ramparts and went around to the other side, and got them with fire arrows.
From: CHYRON (DSMITHHFX)21 Dec 2018 10:35
To: ALL78 of 211
Last night I bagged Baghadur in one. Few opportunities for outside sniping, so I rappelled inside and managed to prevail, despite being quickly detected. This time I brought the RPG and used it on a heavy ahd two choppers, the rest were bow and "Rebel" SMG.
From: graphitone21 Dec 2018 16:32
To: CHYRON (DSMITHHFX) 79 of 211
I got through the one on the right hand of the map you mentioned a few posts ago. It was fairly easy, sneaked in over the wall, took the heavies out with silent takedowns and sniped the rest. Even though the heavy bodies were discovered (don't have the heavy drag skill as yet), the remaining guys didn't set off the alarms or call in the cavalry.

I'm not sure whether I prefer the alarm mechanic in this game where they need disabling individually or the previous one where disabling one took them all out. :| It's certainly more challenging in 4, but I've seen one or two alarms seemingly impossible to reach.
From: CHYRON (DSMITHHFX)21 Dec 2018 17:03
To: graphitone 80 of 211
What I don't get is how you can methodically kill each and every defender one by one, leaving their bodies lying around in full view, then you set one of the two remaining heavies on fire and he dies screaming, while the other, not 10 feet away, nonchalantly strolls about muttering imprecations. And nobody thinks to set off the alarm.  :-O
EDITED: 21 Dec 2018 17:04 by DSMITHHFX
From: CHYRON (DSMITHHFX)22 Dec 2018 20:41
To: ALL81 of 211
Did the guard the giant statue mission. A bit hairy. RPG is a must.
From: graphitone22 Dec 2018 21:27
To: CHYRON (DSMITHHFX) 82 of 211
A grenade launcher was all I needed on that one!

I've just done a mission for the crazy lady in charge of the arena and taken down the De Pleur guy.

It involves a lot of sneaking around a heavily guarded base without being detected, taking pictures of the interagation rooms, then a visit to De Pleur's office and a little light kidnapping. All hell then breaks loose as an alarm goes off and you've got to carry him over your shoulder to the nearest car. I somehow found a little nook where the enemies came streaming by one by one, so I could pick them off. It all seemed difficult, until I realised I've gone through it all on the first try. :/
EDITED: 22 Dec 2018 21:27 by GRAPHITONE
From: CHYRON (DSMITHHFX)25 Dec 2018 23:43
To: ALL83 of 211
I just did the one where you have to sneak into a party, snatch a guy and bring him back to the golden path in the trunk of a shitty compact while being chased. Gotta slick little sidearm crossbow and an LMG out of it.
From: CHYRON (DSMITHHFX)26 Dec 2018 23:32
To: ALL84 of 211
...and they came real handy in the save-the-lab-kill-the-chemist mission. The crossbow is more accurate than the plain bow for mid-long range, and can even get headshots with the optical sight on board. The LMG is surprisingly useful for CQB.
From: Manthorp27 Dec 2018 14:00
To: CHYRON (DSMITHHFX) 85 of 211
It's a great little mission. Have you had the option of killing him (or not) yet?
From: CHYRON (DSMITHHFX)27 Dec 2018 14:11
To: Manthorp 86 of 211
Well, I got told to kill him up front, then that changed after I already killed him, then he reincarnated and I had to kill him again. Over and over and over. Then the mission ended when I got out of the brick factory drug lab.
From: CHYRON (DSMITHHFX)30 Dec 2018 16:59
To: ALL87 of 211
Finished chapter 2, landed in Durgesh prison as a guest of Min, trying to find stuff for a grappling hook but DEMONS!!!  :-@
From: CHYRON (DSMITHHFX)30 Dec 2018 17:08
To: ALL88 of 211
Oh and the last two chapter 2 missions with CIA dickwad guy were ace. Hint: do not engage in pitched firefights. Run away is your friend.
From: CHYRON (DSMITHHFX)31 Dec 2018 13:54
To: ALL89 of 211
I made it out of the prison proper, now I'm in the prison farm which has a lot of guards and they all want to kill me, for some reason.  :-@

(I'm not liking how these grand-guignol on rails missions are stacked end-on-end, and would appreciate a break between to do normal, open-world stuff. oh well, there's FC3 for that)
EDITED: 31 Dec 2018 13:57 by DSMITHHFX
From: CHYRON (DSMITHHFX) 1 Jan 2019 18:06
To: ALL90 of 211
OK so I did that. I'm feeling really irritated by how inauspiciously I unlocked access to Northern Kryat, by finishing the last three missions badly. By that I mean: I didn't kill every living thing on the map without me dying even once; I sprayed a ton of precious ammo into the sky; and I ran around like a chicken with its head cut off. Also, the first NK bell tower I tried to unlock was way harder than any of the SK ones, I fell to my death like half a dozen times, and it's still locked*.  :-((




*edit: not unlocked
EDITED: 2 Jan 2019 14:18 by DSMITHHFX
From: Manthorp 2 Jan 2019 08:23
To: CHYRON (DSMITHHFX) 91 of 211
I thought the Durgesh prison breakout was a great mission. I've played it several times. I think it's impossible to do the entire thing with your stealth unbroken, though I've got close.
From: CHYRON (DSMITHHFX) 2 Jan 2019 10:05
To: Manthorp 92 of 211
I managed to turn the first alarm off. The zip line landing's a real bitch. For me, the highlight of the game so far was wingsuiting through narrow mountain passes after assassinating wossname. Took me several tries. On the next to last, I comically went straight into the chopper, thinking it must be my rescue and expecting the mission success fadeout. Splat!
EDITED: 2 Jan 2019 10:09 by DSMITHHFX