FarCry 3 Can.$8.83 on Steam next ~4-hours

From: Chris (CHRISSS) 9 Jul 2018 23:32
To: Manthorp 64 of 96
Cool, thanks. When I've got some free time (don't get much of that at the mo) I'll have a look at FC3.
From: CHYRON (DSMITHHFX)12 Jul 2018 17:55
To: ALL65 of 96
All their bases are belong to me.  (woot)
Last one I shot down a helicopter with the assault rifle.

Now I have to go back to the story.

I sure hope storming the big-ass prison is part of the story.

Ah. It's not a prison, it's a "fortress" http://ca.ign.com/wikis/far-cry-3/All_In
EDITED: 12 Jul 2018 18:01 by DSMITHHFX
From: Manthorp12 Jul 2018 20:13
To: CHYRON (DSMITHHFX) 66 of 96
Was FC3 the first one with a 'stop all bases are belong to you' button in the options menu?  It's always worth one or two pops.  Keeps the love alive.
From: CHYRON (DSMITHHFX)12 Jul 2018 20:37
To: Manthorp 67 of 96
Apparently you can reload the bases after completing the game (including the story) with the latest patch (1.05), which I believe I have, but AFAIK you can't before that. It doesn't reset any man/beast hunts you already completed though. I am already looking forward to replaying on a higher difficulty level -- after getting all the best weapons, I find it's unbalanced.
From: Manthorp12 Jul 2018 21:00
To: CHYRON (DSMITHHFX) 68 of 96
It does get unbalanced - and there's a pleasure in tearing through the last few bases - but yes, I did exactly the same; cranked up the animosity in the reruns
EDITED: 12 Jul 2018 21:06 by MANTHORP
From: CHYRON (DSMITHHFX)16 Jul 2018 16:21
To: Manthorp 69 of 96
I reckon it's the ability to take a base by sniping alone that makes it feel unbalanced.

Enjoying the sustained CQB firefights in the final missions, hated the phony knife "fight". I tried leaving the rocket launcher home, big mistake. Luckily I could pick one up here and there to deal with heavies. I even was able to gun down all the enemies (including three choppers, a bunch of jeeps with HMGs, and multiple RPG dudes) in the final helicopter escape on the first try.
EDITED: 16 Jul 2018 16:35 by DSMITHHFX
From: Manthorp16 Jul 2018 22:46
To: CHYRON (DSMITHHFX) 70 of 96
Time for FC4. The moment your life has been leading up to.
From: CHYRON (DSMITHHFX)17 Jul 2018 00:02
To: Manthorp 71 of 96
Gotta hone my sneakin around skills and get the bad taste of the ending out of my mouth. Pah!
From: CHYRON (DSMITHHFX)17 Jul 2018 13:27
To: ALL72 of 96
After resetting the bases (and losing all the fast-travels :-O ) I left the sniper rifle home and killed three pirates from close range using the "Shadow" suppressed pistol. I could've carried on without triggering the alarm, but I like bringing in reinforcements to these understaffed outposts.

Oh yeah, the ending was beyond stupid but, like, dude were on drugs :O) .
EDITED: 17 Jul 2018 13:28 by DSMITHHFX
From: graphitone17 Jul 2018 13:36
To: CHYRON (DSMITHHFX) 73 of 96
Did you see both endings?
From: CHYRON (DSMITHHFX)17 Jul 2018 14:15
To: graphitone 74 of 96
One was enough.
From: graphitone17 Jul 2018 15:36
To: CHYRON (DSMITHHFX) 75 of 96
Fair point.

My memory's a tad hazy remind me of the ending - is that bit where you can either kill or procreate with the warrior woman the end, or is there a bit after that?
From: CHYRON (DSMITHHFX)17 Jul 2018 15:41
To: graphitone 76 of 96
She kills you. After you procreate. Then you turn up alive, as a "Survivor" (slightly higher difficulty).
From: CHYRON (DSMITHHFX)24 Jul 2018 17:40
To: ALL77 of 96
Anyone try this mod? https://www.nexusmods.com/farcry3/mods/63?tab=description

I dl and will be giving it a try in the near -ish future.
EDITED: 24 Jul 2018 19:23 by DSMITHHFX
From: graphitone25 Jul 2018 12:15
To: CHYRON (DSMITHHFX) 78 of 96
Not tried that mod, but looking at the list associated with it, it would seem a sensible enhancement of what you've already got to play with in the game. Don't think I'd bother with the hardcore one, but regular sounds good.
From: CHYRON (DSMITHHFX)25 Jul 2018 16:21
To: graphitone 79 of 96
Yeah, I got the regular to try out, I haven't got the 1000s of hours to learn hardcore. I'm finding the base cap's a lot tougher without the full slaughter 'em all load out (unmodded game). Last night I had to run over heavies with a jeep after I used up my nades and molotovs. I think I like the regular .45 ACP over the shredder for an SMG, but the bizon is the deadliest.
EDITED: 25 Jul 2018 17:12 by DSMITHHFX
From: CHYRON (DSMITHHFX)11 Aug 2018 15:14
To: ALL80 of 96
I tried the mod last night. Right after I installed it and started FC, steam ran FC updates on me, so I'm not sure it got nuked. Anyway game play does seem considerably more balanced on the "Hard" setting, but that could be down to early days limited weapons, health & skills. I'll need to review exactly what this mod is supposed to do to figure out if I need to reinstall it.

Edit: Yeah ok, it definitely got nuked. Need to disable automatic updates then.
EDITED: 11 Aug 2018 15:18 by DSMITHHFX
From: CHYRON (DSMITHHFX)11 Aug 2018 21:17
To: ALL81 of 96
Yep. I had to disable auto update in the ubisoft app (because you can't in steam) and launch from desktop instead of through steam menu to get around it. The mod came straight up unmistakable, with clever labelling in the FC style, and skipped the whole opening sneak past the pirates (which was rather good first time out, then tedious).

I chose the 'medium' difficulty, and it's fucking hard. In a good way. Enemy bullets do serious damage, and health is hard to come by. Enemies aren't tagged, ya can't see through walls, crafting ingredients don't glow in the field and so on. Actually you need to play through the unmodded game to know how to play the mod, because all the in-game cues are gonzo. All weapons and skills are unlocked out of the box, though you still have to earn/pay for them. The map is all revealed, you don't need to activate the radio towers (though you earn skill points and cash by doing so). Yeah this is a whole new game.
EDITED: 11 Aug 2018 21:18 by DSMITHHFX
From: CHYRON (DSMITHHFX)15 Aug 2018 14:55
To: ALL82 of 96
Another great thing about this mod is there's tons more wildlife. This is good because you need tons more pelts to get bigger handbags (and my komodo-tiger-ostrich handbag is the talk of the town), and the critters help out with base captures in a big way. I'm not talking about the ones in cages. The last 3 captures came with big assists from (separately) a jaguar, a tiger and a bear that just happened to wander up as I was scoping out the targets. The strange thing is, the pirates can shoot the fuck out of the beasts and they just keep on coming, but I find them very easy to kill. I'm using one purchased weapon (a suppressed mp5 with a couple more attachments), and pick ups. Store weapons, and their attachments, are hella expensive. I got fed up with the shitty AK47s left lying around by dead pirates, so I crossed over to the south island, killed a couple of dudes guarding a pot farm, and got me a shiny new STG-90 with an optical sight (you don't get free weapons from unlocking radio towers, you can't add attachments to pick ups and if you drop one, you won't find it in the coke machine). Way more deadly.
EDITED: 15 Aug 2018 14:57 by DSMITHHFX
From: graphitone16 Aug 2018 14:18
To: CHYRON (DSMITHHFX) 83 of 96
I got the mod but haven't had chance to check it out as yet. From your write up though it sounds worthwhile.

I've been distracted with GTAV, but I've got to a point in the game where it's randomly now crashing at regular points with a low memory error. :C I'm pretty sure it's not maxing out my system, but something else is eating the RAM up in the background.