Well I didn't know about in-home streaming. Shame it's now working on Linux yet.
It may well be something that gets me back into some gaming.
Everything I've read says it's now working on linux...haven't got a linux box to test it though.
But no 64bit client :(
Means I can't use an OpenElec system as the frontend.
So... this could be quite interesting if it works as seamlessly as they imply. I've got gigabit ports in the office and next to the TV, so that part's sorted. All I really need is a quiet PC capable of handling the TV-side stuff - I wonder if one of the Intel i3 or i5 NUCs would do that well enough? I do have my current Q9550 PC (due for an upgrade very soon) which I could re-purpose, but I'm not sure how quiet I could make it, and it's a full-size ATX motherboard.
I'll have a look but isn't it just a case of decoding a video (or similar) at the client end? So nothing too beefy would be required.
I imagine an i3 or i5 NUC would be fine (that's total speculation though).
Anything that can decode h.264 should be fine on the client end. My netbook works fine (over wifi, amazingly, though I hear wired is really recommended).
But yeah, home streaming is pretty cool. And you can stream anything, doesn't have to be a game and it doesn't have to be on Steam. You can add any program to Steam and then stream that.
Steams deals with it, sent over the network. There'll be some input lag of course but when testing it I didn't notice any. It's probably less than you get from using an LCD.
But you're still using an LCD (or does steam beam it straight into your BRAIN?).
I am still using an LCD yeah. I was just putting the amount of input lag into a made up context which I know very little about :Y
If my poxy little Celeron Q190 is handling it OK, the i3/i5 NUC should be fine. Essentially, if they've got the power to smoothly play a HD video over the LAN, then that's all the 'server' side box is sending to the 'client'.
Cool! I'll give it a go.. sometime..