You can mine in two stylees, at that. You can either keep your pickaxe unequipped and click on the ore vein, for a sedate mineral extraction experience, or equip it as a weapon and attack the rock-face for mania and mayhem.
The latter technique can also be used while dual-wielding pickaxes. I wonder why people don't do that in real life, surely they could work twice as fast?
Yes, I had a go with that too. The British coalmining industry would still be thriving to this day if the feckless face workers had adopted similar productivity measures. I blame Kos.
I think it'd also be doing better if the miners had adopted the tactic of finding minerals, pressing the "Use" key, nipping off to the john, then coming back to find an inventory full of iron ore. But no. They had to mess around with all these hard hats with little lights on and all the rest of the unnecessary baggage didn't they.
I bet they also levelled up their health* at every opportunity rather than their stamina, meaning they couldn't carry much more than a couple of loads of coal at any one time.
* - Has to be health as I don't remember many magic-using miners
I do like that. I've just updated to 1.3 from the unpatched version so I can use it now (SKSE needs 1.3 or higher). Much easier to see lots of items in the inventory.
I keep on forgetting to launch the game via SKSE, but although I get a message saying that there's a problem, I only get it the first time I open my inventory, and the mod still works flawlessly.
I have two pinned icons in my taskbat for Skyrim, one the standard launcher so I can change options and one for SKSE. Is there anything else useful that SKSE can do?
I think someone emntioned many posts ago that equipping items to both hands should be easier. This lets you create equipment sets to switch between! Now I can switch between bow/armour/archery items and magicka items/magic hands. Woo.
Still have to favourite all items that are in sets and have to bring up the favourites menu to equip them. Nice though.