Teh Mine

From: Drew (X3N0PH0N)17 Feb 2011 02:55
To: patch 567 of 3934
What are you making now, you madman :'D
From: koswix17 Feb 2011 03:13
To: patch 568 of 3934
There are two right turns in it :|
From: Peter (BOUGHTONP)17 Feb 2011 03:26
To: patch 569 of 3934
:C
From: Drew (X3N0PH0N)17 Feb 2011 03:59
To: koswix 570 of 3934
From: koswix17 Feb 2011 04:21
To: Drew (X3N0PH0N) 571 of 3934
:'D
From: patch17 Feb 2011 09:07
To: Drew (X3N0PH0N) 572 of 3934
I don't know. Again.
From: patch17 Feb 2011 09:07
To: koswix 573 of 3934
Is that too many? Maybe there should be a third one? Or maybe a left turn for variety?
From: af (CAER)17 Feb 2011 10:31
To: Drew (X3N0PH0N) 574 of 3934
That's unpossible! :O
From: JonCooper17 Feb 2011 16:13
To: koswix 575 of 3934
mr kos

could you list a breakdown of server specs and software used please?
I am not about to run off with all your hard won info, but Jake really misses the monsters and I have explained it's not happening on tehmine so he wants me to see if I can make a little one just for us
I have several spare PCs, though the 'best' is maybe a P4 with (max) 2GB RAM

ta
From: koswix17 Feb 2011 16:36
To: JonCooper 576 of 3934

Teh Current Server is:

 

Core2Quad Q6600 running at 3Ghz.
6GB of RAM, 3GB reserved for the Java server.
Windows 7 ultimate.
The unofficial Hey0 mod that works with the new server version.

 

I've never managed to get monsters to work reliably on the server, although I've not really tried with just local LAN players. I really don't know if it's inefficient/bad code that slows it down or just raw Bandwidth - there is a /shitload/ of data that is constantly going out to the clients, even moreso with mobs turned on.

 

There really shouldn't be any need for such a (relatively) high spec machine to run the server, and hopefully it will get better with the next version.

 

Notch stated somewhere that he was going to change the single player setup so you're actually playing on a local, same machine server. Hopefully this also means that server code will be vastly improved in the process.

 

No harm in trying out a server locally, go for it and you might be pleasantly surprised if you're playing on a LAN.

 

EDIT: I also use Backup Plugin (from HMod Wiki pllugins page) and the mapping program is called MC Map, can't remember where that's from though :D

EDITED: 17 Feb 2011 17:21 by KOSWIX
From: koswix17 Feb 2011 17:22
To: patch 577 of 3934

Might have been easier to just start by going in that direction... :D

 

Anyway, I've stopped for now, Just blew my way into (with TNT :$ ) the underground works by the teapot. Will leave it as is to let you work out where it's going from there.

From: patch17 Feb 2011 18:22
To: koswix 578 of 3934

Underground works? Teapot? How bored were you?

 

Fantastic, though. I think maybe a train track. Maybe. Or a couple more right turns.

From: ANT_THOMAS17 Feb 2011 18:33
To: patch 579 of 3934
I could do with learning how to use the minecarts.
From: Mouse17 Feb 2011 18:50
To: ANT_THOMAS 580 of 3934
I can get you to the point with them where stuff works sometimes. :(
From: Peter (BOUGHTONP)17 Feb 2011 18:53
To: Mouse 581 of 3934
Didn't someone post a good video tutorial that explains how everything works?

Or is it just that they're buggy so they still don't work properly?
From: patch17 Feb 2011 19:10
To: koswix 582 of 3934
Jesus, Kos. Are you a mental? It's going on for miles. Brilliant.
From: Mouse17 Feb 2011 19:12
To: Peter (BOUGHTONP) 583 of 3934
Bob's Minecart Tutorials on Youtube are really good aye.
From: koswix17 Feb 2011 19:20
To: patch 584 of 3934

You're the mental.I was just following instructions.

 

And I think Xen did a chunk last night too (he was helping me when I gave up and went to bed)

From: patch17 Feb 2011 19:23
To: koswix 585 of 3934
Well, yeah, but Xen /is/ a mental. Now I'm not sure about you.
From: patch17 Feb 2011 20:36
To: koswix 586 of 3934
Wow. There's even a spawner here.