Teh Mine

From: Peter (BOUGHTONP)24 Mar 2012 03:20
To: ALL3545 of 3934
I put an emergency shelter next to spawn - it's very basic, but has a couple of doors to make it easier to avoid mobs.

So yeah, if you start at night just head for a bed. :)

(And if anyone wants to make it a bit prettier or more robust, go ahead - I used wood simply because I forgot to bring anything else with me.)


I've also marked out the corners of the restricted area. It's kinda odd in that I could actually dig dirt blocks, but couldn't replace them.

Also, I placed one water source, but then couldn't place any more (nor remove the original one again)
From: Oscarvarium (OZGUR)24 Mar 2012 03:46
To: Peter (BOUGHTONP) 3546 of 3934
So yeah, if you start at night just head for a bed. :)


I tried that. I used the bed in your house but it did the same thing that it does on Teh main server world and just sits you in it and brings up the chat log until you get out.
From: Peter (BOUGHTONP)24 Mar 2012 04:16
To: Oscarvarium (OZGUR) 3547 of 3934
Um, only for a few seconds, and then dawn arrives and you automatically exit.

(Unless there are other people online; everyone needs to sleep for it to skip ahead.)

Pretty sure it worked fine on the old map too, but it's so long since I tried on that (what with being able to do /time day instead there) that I don't remember for sure.
EDITED: 24 Mar 2012 04:17 by BOUGHTONP
From: Oscarvarium (OZGUR)24 Mar 2012 12:16
To: Peter (BOUGHTONP) 3548 of 3934
I was the only person online at the time, and I've tried sleeping in the main world and never noticed it skipping to daytime. :-/
From: Peter (BOUGHTONP)24 Mar 2012 15:44
To: Oscarvarium (OZGUR) 3549 of 3934
There's no reason the server should let me sleep but not you? :/ Maybe you should backup and reinstall your client?
From: Ken (SHIELDSIT)24 Mar 2012 15:47
To: Peter (BOUGHTONP) 3550 of 3934
Has he tried turning it off and on again?
From: Peter (BOUGHTONP)24 Mar 2012 15:54
To: Ken (SHIELDSIT) 3551 of 3934
There's a reason it's a cliché. :P
From: Ken (SHIELDSIT)24 Mar 2012 15:55
To: Peter (BOUGHTONP) 3552 of 3934
Because everyone does it?
From: Peter (BOUGHTONP)24 Mar 2012 16:10
To: Ken (SHIELDSIT) 3553 of 3934
Because computers have state, but most programmers don't really understand this and only deal with what they want to happen, which often results in things getting into a state that is only solvable by discarding and starting again.
From: Ken (SHIELDSIT)24 Mar 2012 16:12
To: Peter (BOUGHTONP) 3554 of 3934
So then why wouldn't just closing the program fix it?
From: Peter (BOUGHTONP)24 Mar 2012 17:05
To: Ken (SHIELDSIT) 3555 of 3934
Why doesn't blinking stop you from being tired?
From: Ken (SHIELDSIT)24 Mar 2012 17:35
To: Peter (BOUGHTONP) 3556 of 3934
Because sometimes I have to poop?
From: Peter (BOUGHTONP)26 Mar 2012 19:41
To: ANT_THOMAS 3557 of 3934
Server was playing up earlier and being very laggy/inconsistent, and now it seems down altogether.

Dynamic map is online though, so it might just be Minecraft itself needs a kick.

(just letting you know - no plans to use it again tonight, so no worries if you're busy with other things)
From: ANT_THOMAS26 Mar 2012 19:56
To: Peter (BOUGHTONP) 3558 of 3934

I had rebooted my router due to a few other things not working right so you could've just tried right when it was offline.

 

But I've just rebooted the Minecraft computer, it was probably due a reboot.

From: Peter (BOUGHTONP)26 Mar 2012 22:59
To: ANT_THOMAS 3559 of 3934

I don't remember for sure, but I think I got the offline thing twice, about ten minutes apart.

 

Anyway, just gave it a quick try now and it appears to be working fine, but I have stuff to do so can't play. :(

EDITED: 26 Mar 2012 23:00 by BOUGHTONP
From: Peter (BOUGHTONP)29 Mar 2012 03:34
To: ALL3560 of 3934
Random thought: In the inventory/chests, it should be possible to hold down a number from 1-9 when clicking to pick up something and just take that many things.

Someone go make Mojang implement that.
From: Peter (BOUGHTONP)30 Mar 2012 17:17
To: ALL3561 of 3934
Seems like Mojang are starting to get their shit together...
we’ve moved to using git instead of svn, started using a task and story tracker, and configured a build project using Maven and Gradle.

That's all stuff they should have been doing from at least as soon as "Mojang" existed, if not before.

Oh, and they've pre-released 1.2.5, which is almost entirely fixes, and also pre-announced the actual release date (Wednesday 4th April).

Also, looks like the Bukkit "recommended build" for 1.2.4 was released Wednesday just gone, so that's a total six day turnaround.
EDITED: 30 Mar 2012 17:18 by BOUGHTONP
From: Wench (AYLUSIA)11 Apr 2012 17:57
To: ALL3562 of 3934
Just wondering, there's a bunch of dirt in the boxes near the spawn (presumably dug out for the rocket), does anyone need it, or could I take it for a dirt-heavy project I'm working on?
From: JonCooper11 Apr 2012 18:01
To: Wench (AYLUSIA) 3563 of 3934
I didn't dig it, but I see no problem with grabbing as much dirt as you need. I think the digger (Chris?) abandoned his hole...
From: ANT_THOMAS11 Apr 2012 18:02
To: Wench (AYLUSIA) 3564 of 3934
Take as much as you want.