Teh Mine

From: Peter (BOUGHTONP)15 Sep 2011 01:46
To: Drew (X3N0PH0N) 3211 of 3934
Say it louder and towards Sweden so Notch hears and does something about it.
From: af (CAER)15 Sep 2011 09:46
To: Peter (BOUGHTONP) 3212 of 3934
Yes, integrated circuits! (dance)

And maybe some means of having wires go vertically more than 1 block.
From: Radio15 Sep 2011 18:42
To: ALL3213 of 3934
And some way of rotating blocks - having a redstone powered windmill or roundabout would open up all sorts of possibilities.
From: graphitone15 Sep 2011 20:41
To: Radio 3214 of 3934
On a similar theme, some sort of gears system would be grand.
From: af (CAER)16 Sep 2011 09:43
To: Radio 3215 of 3934
I was thinking along similar lines recently - with rotating blocks, and some way to make the rotate at a given speed, all sorts of mechanical things could be made!

The main issue I can see is that, well, everything's a cube, and I'm guessing it'd take a fairly substantial rewrite of the basic game engine to allow for rotation.

Alternatively, like graphitone said, some sort of gears system might work if the gears were entirely contained within blocks. Hmm....
From: graphitone16 Sep 2011 12:07
To: af (CAER) 3216 of 3934

Aye, gears in a blocky square world :-S .

 

I like the idea of containing them in blocks - maybe something like the redstone circuit shrinker mentioned a couple of posts back - you get your gears worked out in a configuration, stick/map the whole assembly in a storage box which outputs it into a single block.

From: af (CAER)16 Sep 2011 14:24
To: graphitone 3217 of 3934
Aye, summat like that. Then again, what would you actually do with a machine-in-a-box? If it can't affect other blocks, what's the point?
From: graphitone16 Sep 2011 15:50
To: af (CAER) 3218 of 3934

Stick an axle through it and have a motorised unicycle.

 

Better than travelling on a pig. :-Y

 

Seriously though, it could have an output side or axle that turns or oscillates side to side. But maybe that's too far from the Minecraft idiom.

From: Radio16 Sep 2011 16:21
To: af (CAER) 3219 of 3934
I saw it in a youtube video once, I assume someone used a mod, but then that's how pistons started, so it's definitely feasible.
From: af (CAER)16 Sep 2011 16:47
To: Radio 3220 of 3934
Aye but pistons only move in straight lines, which is much more readily compatible with a cube world.

I mean, what happens next here?

EDITED: 16 Sep 2011 16:47 by CAER
From: Peter (BOUGHTONP)16 Sep 2011 17:14
To: af (CAER) 3221 of 3934
The rotating thing stops. Maybe it bounces.

Where's the ambiguity?

Mobs already move in more directions than the three fixes axes.

Collision detection would probably need updating if it's possible to walk between two 45 degree sections, and perhaps things like lighting and water flow would be affected, but I wouldn't see it as a hugely disruptive/unimplementable change.
From: JonCooper16 Sep 2011 23:02
To: ALL3222 of 3934
aarrgghh ... why is it /always/ dark on single player :(
From: JonCooper18 Sep 2011 09:51
To: ALL3223 of 3934
:'-(
From: Drew (X3N0PH0N)18 Sep 2011 09:52
To: JonCooper 3224 of 3934
(hugleft)

'sup Jon?
From: JonCooper18 Sep 2011 10:01
To: Drew (X3N0PH0N) 3225 of 3934
no access to teh mine - cos I updated before Ant was ready and now I can't go back
From: Drew (X3N0PH0N)18 Sep 2011 10:09
To: JonCooper 3226 of 3934
I'd give you my files but I updated too :(
From: JonCooper18 Sep 2011 10:10
To: Drew (X3N0PH0N) 3227 of 3934
Ant gave me his, but my minecraft just auto-updates them again :(
From: Radio18 Sep 2011 11:42
To: ALL3228 of 3934
So is there a plan to update at some point now it's official?
From: JonCooper18 Sep 2011 12:03
To: Radio 3229 of 3934
think Ant is waiting for CraftBukkit to get updated for 1.8

[edit] discussion thread here - doesn't seem very stable yet

[edit2] seems to be some progress with the dev version
EDITED: 18 Sep 2011 12:21 by JONCOOPER
From: ANT_THOMAS18 Sep 2011 19:48
To: ALL3230 of 3934
I'll look into it tomorrow. My hangover is preventing me from functioning properly right now!