Teh Mine

From: Peter (BOUGHTONP)30 Aug 2011 14:59
To: Serg (NUKKLEAR) 3131 of 3934
For most people, even really funny things become tedious and boring when repeated at the slightest opportunity. :P
From: Serg (NUKKLEAR)30 Aug 2011 15:00
To: Peter (BOUGHTONP) 3132 of 3934
So what's your favourite pizza?
From: Radio30 Aug 2011 17:31
To: Drew (X3N0PH0N) 3133 of 3934

Thanks - the floors are just experiments with light - there's no danger, other than getting lost when it gets absolutely pitch black.
The only danger is getting caught by the lava at the top, but I'm not cruel enough to make it a genuine death-trap (which would be easy to do, extend the timer by a short amount, and make the wooden door an iron one).
If you want though, pretend the door is an iron one, press the button, and don't move - you'll get the same effect!

From: Drew (X3N0PH0N)30 Aug 2011 18:29
To: Radio 3134 of 3934
Haha, the lava did almost get me in that top room. Gave me a fright anyway :D

Loved the glowstone room. Whole thing has a really nice feel to it. Cleverly made.
From: Matt30 Aug 2011 18:34
To: ALL3135 of 3934
1.8 Beta preview with commentary by Notch! I'm digging the creative mode and the ability to have it turned on per-user in multiplayer :D

From: Oscarvarium (OZGUR)31 Aug 2011 02:02
To: Matt 3136 of 3934

Creative mode looks a lot like the free web-based version that I played and thought "What's all the fuss about?". I think that removes most of the fun of building stuff, it's pretty much one step away from a level editor.

 

The terrain looks really good though, rivers and ravines and stuff. I hope there's a way of making new areas on current servers generate like that. I quite like the idea of NPC villages and strongholds in solo/group survival but wouldn't really want them on a creative server like Teh.

From: Matt31 Aug 2011 11:36
To: Oscarvarium (OZGUR) 3137 of 3934
My thoughts with creative mode was that people that want to just build things without the chore of collecting / building items, i.e. me, could be put into creative mode and everyone else can grind for what they need.

And from what I understand, we would have to generate a new map to use all the new geological goodies and such like :(
From: patch31 Aug 2011 12:50
To: Matt 3138 of 3934
My hope, and I think some other people's hope too, is that Ant will find a map editor and trim off the explored-but-unused areas of the map when the next update hits, so that we don't have huge treks to see the new stuff.
From: ANT_THOMAS31 Aug 2011 12:59
To: patch 3139 of 3934
Certainly a possibility if the new stuff will be generated in new areas.
From: Radio31 Aug 2011 13:34
To: Matt 3140 of 3934

I think creative mode will spoil it for the people using it (although I can see it being useful for admins).
My tower wouldn't have been nearly as satisfying if I hadn't mined and smelted the cobblestone.
Admittedly I nickel some from Jon, but over 90% was self- obtained.

From: ANT_THOMAS31 Aug 2011 13:41
To: ALL3141 of 3934
Yeah, full creative mode in multiplayer would be rubbish (and I certainly won't be enabling it). We have the choice to do it now and we did have unlimited whatever on the old server.
From: ANT_THOMAS31 Aug 2011 13:55
To: ALL3142 of 3934
We now have a small but long underground system. Currently running..

code:
My House---Mainline
    |
    |
    |---Jon's Underground Lava
    |
    |
    |---Caer's Lava---Mainline
    |
    |
Radio's House
From: Drew (X3N0PH0N)31 Aug 2011 13:57
To: ANT_THOMAS 3143 of 3934
Scribble it onto the minelines and I'll draw it up.
From: ANT_THOMAS31 Aug 2011 14:13
To: Drew (X3N0PH0N) 3144 of 3934
Here you go (in pink).

Might be worth checking what other lines have been built above ground since too.

Anyone want to add?
From: Drew (X3N0PH0N)31 Aug 2011 14:32
To: ANT_THOMAS 3145 of 3934
Gonna have to have a think about how to do that :Y
From: Matt31 Aug 2011 14:38
To: Radio 3146 of 3934
Maybe, maybe not.

I had huge fun helping making the Indoor Pool on the old server. I've had less fun thinking of stuff to make (and being beaten to it) and then having to grind to get everything I need.

The fact that it can be toggled on and off per-player makes it many times better than just having it enabled for the whole server.
From: ANT_THOMAS31 Aug 2011 14:43
To: Matt 3147 of 3934

I can toggle it on and off for any player right now.

 

Obviously it's not as easy as a full creative mode because you would still need to to do

 

/give [name] [item-id] [amount]

 

But still possible.

From: graphitone31 Aug 2011 14:43
To: Matt 3148 of 3934

So, does it grant you access to any and every resource without having to mine/craft, with unlimited numbers or does it only give certain resources to build with like the web based game?

 

(can't watch the video 'til I get home :( )

EDITED: 31 Aug 2011 14:43 by GRAPHITONE
From: ANT_THOMAS31 Aug 2011 14:48
To: graphitone 3149 of 3934
Every resource unlimited by the looks of it.
From: graphitone31 Aug 2011 14:50
To: ANT_THOMAS 3150 of 3934
Right - so you'd still have to craft/smelt stuff then - you wouldn't be able to hand yourself a load of tnt for example?