Teh Mine

From: graphitone29 Jul 2011 09:31
To: Serg (NUKKLEAR) 2636 of 3934

How far do you dig out horizontally?

 

To stop me going too far I dig as far as a stone pick takes me.

From: Chris (CHRISSS)29 Jul 2011 10:14
To: Mouse 2637 of 3934
Space shuttle monstrosity! Big ugly hole! What is it with you people? Just don't shout at me when I've built the whole thing and want it moved somewhere else :p
From: Chris (CHRISSS)29 Jul 2011 10:17
To: ALL2638 of 3934
And I noticed Patch has cleared some stuff away for me last night. Thank you :D Hopefully I'll get a chance later to do some too.
From: Serg (NUKKLEAR)29 Jul 2011 11:25
To: graphitone 2639 of 3934

I don't go too far - I try and stick to a system, so I would dig the first gallery with the ceiling as level 16, and go about 25 blocks, then keep adding galleries spaced 3 blocks apart until I have 10 or so in parallel; I'll then go below my starting point and dig a parallel setup in (hopefully) the same xy layout, so that the floor between them is one block high.

 

When I finished that, I'll go back to the level above and expand the first shaft another whatever blocks, rinse and repeat. I think all this ensures I find virtually everything in that space, and it seems to be quite scalable as long as you can find your way back... Putting torches consistently on one side helps with that.

From: graphitone29 Jul 2011 12:14
To: Serg (NUKKLEAR) 2640 of 3934

Nice, I'll try that technique out.

 

Providing everything's nice n'tidy navigation shouldn't be too hard - maybe just a torch showing where the main staircase shaft is. I can see what I'm mining even when there's no light source around.

 

Hmm, maybe my brightness is set too high. T_T

From: ANT_THOMAS29 Jul 2011 12:23
To: graphitone 2641 of 3934
Definitely brightness or high gamma which is useful when mining
From: graphitone29 Jul 2011 12:52
To: ANT_THOMAS 2642 of 3934
(bounce) I don't like making torches all the time. It all seems to be such a waste of coal and sticks.
From: koswix29 Jul 2011 12:54
To: graphitone 2643 of 3934
Make charcoal, can use it just the same for torches etc.
From: Serg (NUKKLEAR)29 Jul 2011 14:08
To: koswix 2644 of 3934
He'd still have to make sticks, and use additional wood for the charcoal. Foo'.
From: Peter (BOUGHTONP)29 Jul 2011 14:12
To: Serg (NUKKLEAR) 2645 of 3934
Wood is renewable.
From: ANT_THOMAS29 Jul 2011 14:21
To: Peter (BOUGHTONP) 2646 of 3934
I think wood should be quicker to cut down.
From: graphitone29 Jul 2011 14:26
To: ANT_THOMAS 2647 of 3934

Do diamond axes not go through it quick enough?

 

(only guessing - not had enough resources to make one myself!)

From: koswix29 Jul 2011 14:26
To: Serg (NUKKLEAR) 2648 of 3934
Yeah, but trees are /everywhere/. And once you've cut down a small forest, you usually have enough saplings to replant it again.
From: ANT_THOMAS29 Jul 2011 14:27
To: graphitone 2649 of 3934

Diamond axes and picks see to do the job in the same time, but not quick enough.

 

My original issue with wood was having to go treking around for it but then I realised I should just plant my own little forest in my complex that I renew each time I cut it down.

From: Chris (CHRISSS)30 Jul 2011 01:40
To: ALL2650 of 3934
The server is going very slowly tonight. Lots of lag and everthing taking a while to load.
From: ANT_THOMAS30 Jul 2011 08:27
To: Chris (CHRISSS) 2651 of 3934
I guess I should find a better time to torrent :$
From: Chris (CHRISSS)30 Jul 2011 10:03
To: ANT_THOMAS 2652 of 3934
Haha, no wonder it was going slow :)
From: Ken (SHIELDSIT)31 Jul 2011 13:54
To: ALL2653 of 3934
From: Peter (BOUGHTONP)31 Jul 2011 13:59
To: Ken (SHIELDSIT) 2654 of 3934
People are stupid. :(
From: Ken (SHIELDSIT)31 Jul 2011 14:00
To: Peter (BOUGHTONP) 2655 of 3934
Very! But it looks like we have most of them using Facebook.