Teh Mine

From: Peter (BOUGHTONP)28 Jul 2011 14:37
To: Drew (X3N0PH0N) 2607 of 3934
Firebug. (Net tab).
EDITED: 28 Jul 2011 14:38 by BOUGHTONP
From: Serg (NUKKLEAR)28 Jul 2011 14:38
To: Drew (X3N0PH0N) 2608 of 3934
Mm, cool idea. If you don't, let someone else do it - maybe Mikee? :-Y Somewhat to the side of the citadel, but not too far :D
EDITED: 28 Jul 2011 14:40 by NUKKLEAR
From: Drew (X3N0PH0N)28 Jul 2011 14:39
To: Peter (BOUGHTONP) 2609 of 3934
Ahh ok, got it. I wonder if the elements are named differently for different clients. I have four missing resources yet I can see the square you're talking about.
From: ANT_THOMAS28 Jul 2011 14:41
To: graphitone 2610 of 3934
Your fat pipe at work has nothing to do with it, it's all down to the upload bandwidth I have at home, 1.3MBit.
From: Peter (BOUGHTONP)28 Jul 2011 15:02
To: Drew (X3N0PH0N) 2611 of 3934
The number in the querystring is a timestamp to prevent caching, and doesn't affect the contents of the file.

The filename can't be client specific, because it's only got four bits of information, all required:

flat = not 3d/nether
128 = zoom level
5 top pos
-4 left pos
From: graphitone28 Jul 2011 15:08
To: ANT_THOMAS 2612 of 3934
That's true enough - I'd forgotten it was coming from there! :-$
From: Drew (X3N0PH0N)28 Jul 2011 15:08
To: Peter (BOUGHTONP) 2613 of 3934
Makes sense. Must be caching for me despite ctrl-f5ing.
From: ANT_THOMAS28 Jul 2011 15:12
To: ALL2614 of 3934

The reason for DynMap issues could be that the build I'm using hasn't been updated for the current Bukkit build.

 

I've read that they're making a new "HD" version or something.

From: Peter (BOUGHTONP)28 Jul 2011 15:21
To: ANT_THOMAS 2615 of 3934
They should concentrate on making the current version work properly before faffing about with "HD" crap. :@
From: ANT_THOMAS28 Jul 2011 15:50
To: ALL2616 of 3934
Annoying, I can't seem to get Apache to alias to a local network share to access the white-list file. Seems other people have had issues with Apache accessing network drives/shares too.
From: Drew (X3N0PH0N)28 Jul 2011 15:51
To: ANT_THOMAS 2617 of 3934
symlink it?
From: ANT_THOMAS28 Jul 2011 15:54
To: Drew (X3N0PH0N) 2618 of 3934

Tried the XP equiv "Junction Link", tried mapping the folder as a drive, tried a direct alias to the full UNC address.

 

Web Server and Minecraft server are on different systems.

From: Peter (BOUGHTONP)28 Jul 2011 16:00
To: ANT_THOMAS 2619 of 3934
Copy the file to the web server, then setup a scheduled task to sync it every X hours?
From: ANT_THOMAS28 Jul 2011 16:05
To: Peter (BOUGHTONP) 2620 of 3934
Yeah, that's pretty much what I've done with Karen's Replicator. Didn't think to do it with scheduled tasks, might do that instead.
From: ANT_THOMAS28 Jul 2011 17:02
To: ALL2621 of 3934
If anyone wants to make a screenshot for the mini-site it's F2. Press F1 if you don't want the GUI and crosshair on the screenshot.

They will be stored here...

code:
Linux: ~/.minecraft/screenshots
Windows: %appdata%\.minecraft\screenshots
Windows Vista \ 7: ~:\Users\USERNAME\AppData\Roaming\.minecraft\screenshots
Mac OS X: ~/Library/Application Support/minecraft/screenshots


attach here or send to teh at wakeupbomb co uk
From: Mouse28 Jul 2011 22:56
To: ALL2622 of 3934
Mouse's Modest Art Gallery is now open. Please excuse my neighbour who appears to be building some kind of Space Shuttle monstrosity. I am currently building very high trees along our border so your cultural experience isn't too badly affected.
From: Oscarvarium (OZGUR)29 Jul 2011 01:57
To: ANT_THOMAS 2623 of 3934
Dunno if it's one for Teh gallery but I got this glitch the other day. You can clearly see veins of coal and iron so I wonder if you could use it to find diamond/whatever. (giggle)
From: Peter (BOUGHTONP)29 Jul 2011 02:11
To: Oscarvarium (OZGUR) 2624 of 3934
I thought you read all the threads here? :P

I'm sure glitch mining has been discussed several times.
Yes, you can see what's underground, and if you spot diamonds you can attempt to identify the appropriate above ground spot and then dig directly down to them.

But what you'll probably do is think you see diamonds, rush over to the spot as soon as the gap loads, dig a small hole to mark the area, then chop down lots of trees and craft some ladders for getting out with, then start digging a 2x1 hole all the way down, somehow get killed by the buggy bloody server software, return to the spot and find all your equipment gone, go spend ages working to get at least a set of iron tools, carefully making your way down and laying ladders as you go, before reaching the bottom, digging around a bit because you missed the precise spot, before eventually finding out it was bloody lapis lazuli you saw, not diamonds.

:'(
From: Oscarvarium (OZGUR)29 Jul 2011 02:16
To: Peter (BOUGHTONP) 2625 of 3934

I said that I read them, not that I memorised them. :<

 

And yeah, I was thinking that would be more or less the case. I've never used a 1x1 or 1x2 shaft for mining though, seems like it would be a bit fiddly.

From: Peter (BOUGHTONP)29 Jul 2011 03:08
To: Oscarvarium (OZGUR) 2626 of 3934
Nah, not fiddly, and a faster descent than any other method (other than using existing caverns/shafts/etc), aside from a single column 1x1 hole which is risky.

Stand in the middle of the two blocks and dig down on alternating sides - means there's no risk of falling into deep caverns or lava, because you'll always be standing on the highest block.

Avoid doing it when the server is lagging or you might get raised back up and then dropped to fall into a crumpled heap of bones.
(Of course, now we have /back so you don't need to worry about rushing to get your stuff back and descending the hole if that does happen.)