Teh Mine

From: ANT_THOMAS22 Jul 2011 16:38
To: Peter (BOUGHTONP) 2366 of 3934
What's the thing with randomly generated structures or something? (I've not read anything just what's been on here)
From: Peter (BOUGHTONP)22 Jul 2011 16:38
To: ANT_THOMAS 2367 of 3934
Of course, it lies about lava, which can occur naturally at any level, and isn't guaranteed to be above bedrock.
From: ANT_THOMAS22 Jul 2011 16:40
To: Peter (BOUGHTONP) 2368 of 3934
Indeed, if you took that as gospel you'd die a lot when digging deep.
From: Peter (BOUGHTONP)22 Jul 2011 16:41
To: ANT_THOMAS 2369 of 3934
Yeah, there's going to be NPC villages, and old ruins, ravines, and lots more stuff.

No details on how any of it will affect gameplay though.





EDITED: 22 Jul 2011 16:44 by BOUGHTONP
From: af (CAER)22 Jul 2011 16:43
To: Peter (BOUGHTONP) 2370 of 3934
Isn't it just a 'maximum level' sort of thing?
From: ANT_THOMAS22 Jul 2011 16:44
To: Peter (BOUGHTONP) 2371 of 3934
Interesting, not sure if I like it. I feel things that are building-like should be user built.
From: Peter (BOUGHTONP)22 Jul 2011 16:47
To: af (CAER) 2372 of 3934
The maximum level for Lava is not 10.

As I wrote:
quote:
which can occur naturally at any level


There are plenty of surface-level lava lakes on the server, and I've encountered lava falls coming from at least 80 in single player a few times.
EDITED: 22 Jul 2011 16:47 by BOUGHTONP
From: Peter (BOUGHTONP)22 Jul 2011 16:49
To: ANT_THOMAS 2373 of 3934
Yeah, there's a lot of uncertainty about all this - especially because they're adding so many radical changes in one go.

So long as they make sure that there are distinct Creative, Survival and Adventure modes then I think people will be happy.

If they try and merge any of those three then there will be a lot of people complaining.
From: af (CAER)22 Jul 2011 17:00
To: Peter (BOUGHTONP) 2374 of 3934
Really? I don't think I've ever seen natural lava at surface level :O
From: Peter (BOUGHTONP)22 Jul 2011 17:09
To: af (CAER) 2375 of 3934
It's been possible since Alpha 1.2.6 but was "rare" back then.
From: JonCooper22 Jul 2011 18:29
To: af (CAER) 2376 of 3934
just west of my snowglobe thinger there is natural lava at the surface

I think PB's image is just intended to be a general guide, I know I've seen iron higher than 64
From: Peter (BOUGHTONP)22 Jul 2011 18:45
To: JonCooper 2377 of 3934
It's not my image!

There's two reasons though - they're not hard boundaries, but probabilities, and they've changed over time.

There's some people who have used level editors and done graphs of actual distribution. Might be interesting if anyone has done that for each release to see how things have changed.
From: Ken (SHIELDSIT)22 Jul 2011 19:30
To: Peter (BOUGHTONP) 2378 of 3934
You're spawn trick works great!
From: Peter (BOUGHTONP)22 Jul 2011 19:40
To: Ken (SHIELDSIT) 2379 of 3934
I am not spawn.
From: Ken (SHIELDSIT)22 Jul 2011 19:41
To: Peter (BOUGHTONP) 2380 of 3934
You /are/ if I say you are!
From: Ken (SHIELDSIT)22 Jul 2011 19:42
To: Peter (BOUGHTONP) 2381 of 3934
I can /spawn fine /every time/ but /home puts me in the ground /every time/. Rather fucking annoying.
From: Peter (BOUGHTONP)22 Jul 2011 19:51
To: Ken (SHIELDSIT) 2382 of 3934
What about if you find a pit dug all the way to bedrock (with water in for safety), then jump over that and do /sethome before you fall.

Where does /home put you then?
From: Ken (SHIELDSIT)22 Jul 2011 19:52
To: Peter (BOUGHTONP) 2383 of 3934
:-& I haven't got time for that!
From: Peter (BOUGHTONP)22 Jul 2011 19:53
To: Ken (SHIELDSIT) 2384 of 3934
I'm sure Jon would let you use his hole.
From: Ken (SHIELDSIT)22 Jul 2011 19:54
To: Peter (BOUGHTONP) 2385 of 3934
What do you hope to accomplish with that?