Teh Mine

From: graphitone22 Jul 2011 11:55
To: Mikee 2348 of 3934

I've not seen it yet (will check it out tonight) but does your machine push water beyond it's flowing limit on flat ground?

 

I'm planning a moat and would like to fill it with water.

From: Mouse22 Jul 2011 12:06
To: ALL2349 of 3934
Does water trigger switches? Cos if it does I might start playing again and build a sea organ.
From: Mikee22 Jul 2011 12:06
To: graphitone 2350 of 3934
It's just a simple thing that opens gates letting water out in a wave-ish sequence. It's just a cart going back and forth on a track pushing buttons which temporarily close gates to cause the effect :) simple stuffs
From: graphitone22 Jul 2011 12:24
To: Mikee 2351 of 3934

So, carts can impede water flow then?

 

How does the cart move - is it a powered track? I've yet to get into the mechanical stuff of the game!

From: Mikee22 Jul 2011 13:32
To: graphitone 2352 of 3934

Na, the cart drives over pressure plates which turn the signal on/off for a piston which is restricting the water flow :)

 

And yeah - the track has powered bits in. Give it a push and it'll keep going forever :)

From: Ken (SHIELDSIT)22 Jul 2011 14:15
To: ALL2353 of 3934
Say I wanted to move about 10 chests full of my stuff really really far. Can you make a train like thing to do that or do you have to keep walking back and forth?
From: Oscarvarium (OZGUR)22 Jul 2011 14:24
To: Ken (SHIELDSIT) 2354 of 3934
A railway would be worth it if you want a more permanent route to go back and forth on, but if you only want to take everything one way once then it would probably be easier to just carry it.

You could also fashion one of these monsters and put all the chests on top of it:
EDITED: 22 Jul 2011 14:27 by OZGUR
From: Peter (BOUGHTONP)22 Jul 2011 14:25
To: Ken (SHIELDSIT) 2355 of 3934
Minecart + chest = storage cart.

Although I lost a bunch of (unwanted) cobble in a storage cart recently - possibly related to a known bug in 1.7+ - so I'm not sure I'd be inclined to trust one with anything valuable.


What I'd probably do is create ten chests at spawn, then go to the old place, use /sethome then /spawn and /home to retrieve all the bits you want, then travel to the new place, /sethome again and grab all the bits.
From: Ken (SHIELDSIT)22 Jul 2011 14:37
To: Peter (BOUGHTONP) 2356 of 3934
That's probably the best solution there Peter. Thanks for that.
From: ANT_THOMAS22 Jul 2011 14:40
To: Ken (SHIELDSIT) 2357 of 3934
And if you didn't know Shift+Click on the item moves it quickly without having to drag.
From: Ken (SHIELDSIT)22 Jul 2011 14:41
To: ANT_THOMAS 2358 of 3934
I did but thanks. That makes it soooo much easier.
From: graphitone22 Jul 2011 16:07
To: ALL2359 of 3934

I'm pretty sure it's already been discussed, but I don't want to have to reread this entire thread to find it - how many blocks high can you build from 'sea level' (I'm guessing the sea level's constant throughout the map).

 

Got a little project that's going to be 71 blocks high and I need to know whether I need to dig down to fit it all in!

From: graphitone22 Jul 2011 16:14
To: ALL2360 of 3934

Also - how easy is black wool or wool and black dye to come across?

 

Does anyone have any vast stocks of the stuff?

From: ANT_THOMAS22 Jul 2011 16:15
To: graphitone 2361 of 3934
I think total height from bedrock is 128 blocks (I may be wrong). Try F3 for coords or /getpos
From: graphitone22 Jul 2011 16:24
To: ANT_THOMAS 2362 of 3934
I'll do some experimenting tonight.
From: Peter (BOUGHTONP)22 Jul 2011 16:32
To: graphitone 2363 of 3934
From: ANT_THOMAS22 Jul 2011 16:34
To: Peter (BOUGHTONP) 2364 of 3934
I like.
From: Peter (BOUGHTONP)22 Jul 2011 16:36
To: ALL2365 of 3934
From: ANT_THOMAS22 Jul 2011 16:38
To: Peter (BOUGHTONP) 2366 of 3934
What's the thing with randomly generated structures or something? (I've not read anything just what's been on here)
From: Peter (BOUGHTONP)22 Jul 2011 16:38
To: ANT_THOMAS 2367 of 3934
Of course, it lies about lava, which can occur naturally at any level, and isn't guaranteed to be above bedrock.