Teh Mine

From: Peter (BOUGHTONP)18 Jul 2011 16:38
To: graphitone 2219 of 3934
Uh, depends how zoomed in you are?


Oscar: higher squares are shaded in a lighter colour, if that's what you mean?
From: Oscarvarium (OZGUR)18 Jul 2011 16:39
To: graphitone 2220 of 3934
If you zoom in, you can see individual blocks in what looks like pixels.
From: graphitone18 Jul 2011 16:44
To: Oscarvarium (OZGUR) 2221 of 3934
The resolution stays the same for me when I zoom in - the blocks just get bigger, but don't resolve to anything smaller making it look hugely pixellated. :(
From: Oscarvarium (OZGUR)18 Jul 2011 16:49
To: Peter (BOUGHTONP) 2222 of 3934
By squares, I mean the square map areas, not individual blocks. I don't know if the map shows exactly the same for everyone but if it does; there are 4 black squares to the right of where I am right now, followed by a regular 'lit' square, followed by two 'shaded' squares.
From: Peter (BOUGHTONP)18 Jul 2011 16:51
To: Oscarvarium (OZGUR) 2223 of 3934
Both of you post screenshots!!!
From: Oscarvarium (OZGUR)18 Jul 2011 17:36
To: Peter (BOUGHTONP) 2224 of 3934
Attachments:
From: Drew (X3N0PH0N)18 Jul 2011 17:59
To: Oscarvarium (OZGUR) 2225 of 3934
The 'shaded' areas seem to be happening since Ant updated the plugins so there seems to have just been a change in how the map renders. So eventually the whole map should be more like that I think.
From: Peter (BOUGHTONP)18 Jul 2011 17:59
To: Oscarvarium (OZGUR) 2226 of 3934
Not seen that before. :/

Dunno what it might be.
From: ANT_THOMAS18 Jul 2011 18:09
To: Drew (X3N0PH0N) 2227 of 3934
Yeah that seems to be a "new" thing.
From: JonCooper18 Jul 2011 19:24
To: graphitone 2228 of 3934
I have always assumed that the blocks on the map represent the chunks in the world, which could be 16x16

~~~~~~~~~~~~~~

everyone else: I came to find out about the grey shaded bits and you have no clue :(
maybe they are bits that have been explored but not visited recently?
From: graphitone18 Jul 2011 20:37
To: Peter (BOUGHTONP) 2229 of 3934
This is the map at full zoom for me, flying over what I think is Xen's masterpiece. So, does each square represent 1 block in the game world?
Attachments:
From: JonCooper18 Jul 2011 20:50
To: graphitone 2230 of 3934
dunno, but that messes up my theory about the grey areas
From: graphitone18 Jul 2011 21:01
To: JonCooper 2231 of 3934
Aye, there be people in there - though the grey bits could be areas /you've/ not explored recently.
From: ANT_THOMAS18 Jul 2011 21:18
To: graphitone 2232 of 3934
Impossible, the online map is essentially anonymous.
From: graphitone18 Jul 2011 21:26
To: ANT_THOMAS 2233 of 3934
Hmm - so why block out large areas of the map at all - what purpose could it serve? :-/
From: ANT_THOMAS18 Jul 2011 21:36
To: graphitone 2234 of 3934
No idea.
From: Drew (X3N0PH0N)18 Jul 2011 21:37
To: graphitone 2235 of 3934
Nah, it's just the updated map plugin draws darker than it did before. So as people re-explore areas they'll all get darker until it's all the same.
From: graphitone18 Jul 2011 21:41
To: Drew (X3N0PH0N) 2236 of 3934

Right you are.

 

Carry on. :|

From: JonCooper18 Jul 2011 22:32
To: graphitone 2237 of 3934
the black bits? chunks don't exist until someone goes there
From: Peter (BOUGHTONP)18 Jul 2011 22:35
To: graphitone 2238 of 3934
Yes and no. :S

That yellow 8px square in the center is the size of a 1x1 block... but it's actually representing a torch (which is much thinner than a block).

I guess you can say, every coloured square on the map is a single block, but it's colour may be different to it's actual colour based on having something on-top of it which is actually smaller than one block (torches, signs, doors, ladders, flowers, etc).

Oh, and also in-game the blocks are not solid colours, or sometimes not even close to those colours.

Still it looks like the new darker map images are improving things - if you head north from the Citadel until you reach another shaded area - the dark green in there is grass, which used to be coloured purple as you'll see if you look at the surrounding areas.