Teh Mine

From: JonCooper28 Jan 2011 20:32
To: Serg (NUKKLEAR) 221 of 3934
I can't see the pyramid from anywhere :(
From: Drew (X3N0PH0N)28 Jan 2011 21:19
To: Serg (NUKKLEAR) 222 of 3934
Build an extension :Y
From: Drew (X3N0PH0N)28 Jan 2011 22:27
To: Drew (X3N0PH0N) 223 of 3934


^___^
From: Peter (BOUGHTONP)28 Jan 2011 22:36
To: Drew (X3N0PH0N) 224 of 3934
Nice ark!
From: koswix28 Jan 2011 22:40
To: Drew (X3N0PH0N) 225 of 3934

:D

 


I think my pyramid has offended Ra, judging ny the riots in Egypt that started when I began construction :s

From: Drew (X3N0PH0N)28 Jan 2011 23:04
To: koswix 226 of 3934
:'D
From: Mouse28 Jan 2011 23:57
To: koswix 227 of 3934
In spirit of the Egyption uprising I'm going to find out how to make TNT and sort you're little 'Can't be seen from anywhere' pyramid out.
From: koswix29 Jan 2011 00:17
To: Mouse 228 of 3934
I have a block of tnt for every rail in your rollercoaster.
From: koswix29 Jan 2011 00:20
To: ALL229 of 3934

For reference:

 

I'm probably not going to be around much for the next coupla days, so here are a couple of commands you may need.

 


/whitelist add (player) - adds a name to the whitelist.

 

/modify (player) g:admins -makes them an admin and enables warp and items etc.

 

Go crazy!

From: koswix29 Jan 2011 00:21
To: koswix 230 of 3934
Also /reload forces a reload if the config files if the added whitelist thing hasn't registered yet.
From: Drew (X3N0PH0N)29 Jan 2011 00:31
To: koswix 231 of 3934
Can you do a map before you go? I want to see my ship :">
From: JonCooper29 Jan 2011 00:39
To: Drew (X3N0PH0N) 232 of 3934
I just saw it on the last map - looking VERY good
From: Drew (X3N0PH0N)29 Jan 2011 01:22
To: JonCooper 233 of 3934
Thanks :D
From: steve29 Jan 2011 02:04
To: ALL234 of 3934
*trying to build an underground zoo*
From: koswix29 Jan 2011 02:08
To: Drew (X3N0PH0N) 235 of 3934
I'm already gone but its already done. X
From: Peter (BOUGHTONP)29 Jan 2011 18:42
To: ALL236 of 3934
Well there we go - seems it works reasonably well over a crappy 3G connection.

Of course, that was only supposed to be a quick half hour test, which then turned into two hours. :(

Will have to set myself timers so I don't get too carried away on there.

Especially since my construction is going to end up big enough that you could fit all the other things built so far inside it. Twice!

Blame Xen! :@
From: Drew (X3N0PH0N)29 Jan 2011 18:58
To: Peter (BOUGHTONP) 237 of 3934
(giggle)
From: Peter (BOUGHTONP)29 Jan 2011 19:12
To: Drew (X3N0PH0N) 238 of 3934
I found someone else who's already doing it. :(

My one was going to be about 768x256, but I realised that wouldn't fit and halved everything (and it'll still not fit without enlarging the lake).

They're saying theirs is 900x350, so now I'm wondering if I need to go triple my current scale, which would be about 1152x450 - but that would take a lot more effort to increase the lake significantly. :S
From: Peter (BOUGHTONP)29 Jan 2011 19:30
To: Drew (X3N0PH0N) 239 of 3934
Hmmm, at 1 block : 1 meter that means a height of ~152 block above sea-level - but the map only goes to 128 and sea level is 64. :(

Working back from that, the maximum scale that'll fit a proper map is ~632 blocks long

Which is still 1.5 times bigger than what I was working to, so I don't know what to do now.
From: Drew (X3N0PH0N)29 Jan 2011 19:48
To: Peter (BOUGHTONP) 240 of 3934
Yeah, do it so that the tower is as tall as will fit. Any less would be a disservice :Y