Teh Mine

From: JonCooper 7 Jun 2011 15:49
To: Mouse 1509 of 3934
can't remember the name, some city/arch thinger?
From: Ken (SHIELDSIT) 7 Jun 2011 16:59
To: Peter (BOUGHTONP) 1510 of 3934
That would be pretty sweet!
From: Peter (BOUGHTONP) 7 Jun 2011 17:10
To: Ken (SHIELDSIT) 1511 of 3934
It would be more than pretty sweet! :@
From: Peter (BOUGHTONP) 7 Jun 2011 17:11
To: JonCooper 1512 of 3934
Paris. La Defense.

(No idea what that is, but that's what he was building at some point.)
From: Ken (SHIELDSIT) 7 Jun 2011 17:41
To: Peter (BOUGHTONP) 1513 of 3934
What would make it different than say Civ or those other types of games? Making your own stuff?
From: Peter (BOUGHTONP) 7 Jun 2011 18:06
To: Ken (SHIELDSIT) 1514 of 3934
Huh?

It would be exactly like Minecraft is now, but with these additions:
* A "forge", which is a larger crafting bench (grid of 5x5 or 8x8 or something).
* This would allow a greater variety of weapon patterns, so not just sword, but dagger,longsword,lance,battle axe,etc too.
* A "horse" animal, starts wild but tameable (like wolves) and then given a saddle to let them be ridden. There'd be different types (like sheep), and different roles they could have (e.g. packhorse,warhorse,etc).
* Land can be claimed by a player placing border flags, which have a radius they apply to (similar to torches) and if they form a circle the inside of that circle is also claimed (unless it contains other player's flags).
* Once a player has a certain amount of land, a new "animal" type of "peasant" is generated randomly, and if given weaponry they turn into a "soldier" that will fight for you and your allies.
etc.


It'd be completely unlike Civ - there'd be no tech tree, no city centres, no taxes, no special effect buildings.

Wonders would be whatever you wanted, and be a simple matter of respect/coolness, showing that you're so well defended that you've been able to gather resources and build this big cool thing.

Expanding your empire involves removing enemy flags and/or placing your own flags, but of course with enemy soldiers patrolling borders that would involve battles first - unless you mine your way past their defences - but you'd have to make sure to avoid the traps they're certain to set (like a hidden moat of lava, or a "trip wire" of redstone that, once broken, sets off alarms, etc).

It'd be far more unpredictable, because everyone can build their own bespoke systems of defence.

It'd be awesome.
From: Ken (SHIELDSIT) 7 Jun 2011 18:09
To: Peter (BOUGHTONP) 1515 of 3934

Didn't put much thought into did you? :)

 

That does sound pretty fun.

From: Peter (BOUGHTONP) 7 Jun 2011 18:14
To: Ken (SHIELDSIT) 1516 of 3934
Actually, no, all that required very little thought/effort. :P

Words take a lot more effort than thoughts - I could have written twice as much as there is there, but it takes too long translating ideas into words and then getting my hands to transcribe them. :(


But yes, it would be a lot of fun. I just need to find someone to make it as a mod then we can all play it. :D
EDITED: 7 Jun 2011 18:15 by BOUGHTONP
From: JonCooper 7 Jun 2011 18:38
To: Drew (X3N0PH0N) 1517 of 3934
why does my portal lead to the exact same place as yours?
From: Peter (BOUGHTONP) 7 Jun 2011 18:39
To: JonCooper 1518 of 3934
They're too close together.

Nether compresses space, so any portals too close both link to the same nether portal.
From: JonCooper 7 Jun 2011 18:43
To: Peter (BOUGHTONP) 1519 of 3934
how far apart do they have to be?
From: Peter (BOUGHTONP) 7 Jun 2011 19:04
To: JonCooper 1520 of 3934
Uh, don't remember that much.


Ok, found it - any portals within 1024 blocks (in x/z dimensions) will link to the same nether portal (because Nether is 1/8th the size, and a portal has a "range" of 128 blocks within which it connects, and 8*128 is 1024.

Full details here...
http://www.minecraftwiki.net/wiki/Portal#Linkage_between_Overworld_and_Nether
From: JonCooper 7 Jun 2011 20:09
To: ALL1521 of 3934
think the server is a bit poorly
From: Joe (JOE SCHMOE) 7 Jun 2011 20:25
To: ALL1522 of 3934

Oh how cute! We're all playing minecraft now.

 

So, how is everyone?

From: patch 7 Jun 2011 20:53
To: Joe (JOE SCHMOE) 1523 of 3934
Who are you, with your rhyming name? Tea? Jammy Dodger?
From: ANT_THOMAS 7 Jun 2011 21:18
To: JonCooper 1524 of 3934
What's up?
From: ANT_THOMAS 7 Jun 2011 21:20
To: ALL1525 of 3934
Oh, could be because I'm borrowing a few things off Jim :$
From: Drew (X3N0PH0N) 7 Jun 2011 21:48
To: Peter (BOUGHTONP) 1526 of 3934
http://en.wikipedia.org/wiki/Ace_of_Spades_(video_game)

Not quite what you're after but not that far off either. And still in development.
From: Ken (SHIELDSIT) 7 Jun 2011 21:52
To: Drew (X3N0PH0N) 1527 of 3934
Whoa, a fucking MotorHead game!?
From: Peter (BOUGHTONP) 7 Jun 2011 23:22
To: Drew (X3N0PH0N) 1528 of 3934
Oooh... interesting... but that's guns and grenades, and has two teams, and you can't dig below sea level, and there's only one type of block, and there's no crafting, doors, lava, animals, or redstone. Worst of all though, it's got a fucking shit name. :@