Teh Mine

From: koswix14 Mar 2011 20:28
To: Peter (BOUGHTONP) 1220 of 3934
could always just delete them and move them if that happens :|
From: Sherley14 Mar 2011 20:49
To: ALL1221 of 3934
Does anybody know how to order a [url=http://iamadumbass.com]Custom essay[/url]?
EDITED: 14 Mar 2011 22:43 by MILKO
From: koswix14 Mar 2011 20:56
To: Sherley 1222 of 3934
Haha! </nelson>
From: ANT_THOMAS14 Mar 2011 21:04
To: koswix 1223 of 3934

(giggle)

 

So, what shall I do on Teh Mine?

From: JonCooper14 Mar 2011 21:41
To: Sherley 1224 of 3934
dont call me sherley
From: koswix14 Mar 2011 22:31
To: ALL1225 of 3934
Apparently exploding eighty thousand blocks of TNT breaks the server :$ :$ :$ :$ :$ :$ :$ :$ :$ :$ :$
EDITED: 14 Mar 2011 22:31 by KOSWIX
From: JonCooper14 Mar 2011 22:45
To: koswix 1226 of 3934
seeing as 100 makes it lag a fair bit, I guess so
From: koswix14 Mar 2011 22:48
To: JonCooper 1227 of 3934
i can log in for about twenty seconds, then the server runs out of memory and starts chucking millions of errors before killing itself :$
From: JonCooper14 Mar 2011 22:51
To: koswix 1228 of 3934
I cant get on atc all, just times out
From: Chris (CHRISSS)14 Mar 2011 22:53
To: koswix 1229 of 3934
80,000? Why so many?
From: koswix14 Mar 2011 22:56
To: Chris (CHRISSS) 1230 of 3934
i went far away to a big round hole i made ages ago with tnt, and wondered what would happen if i filled it with TNT. I only half filled it :$
From: Chris (CHRISSS)14 Mar 2011 23:01
To: koswix 1231 of 3934
That's an insane amount of TNT :D :S
From: koswix14 Mar 2011 23:04
To: Chris (CHRISSS) 1232 of 3934
*bans self*
From: Chris (CHRISSS)14 Mar 2011 23:10
To: koswix 1233 of 3934
:D I definitely think that would be a good idea
From: JonCooper14 Mar 2011 23:14
To: ALL1234 of 3934
its back

flaming text and all
From: koswix14 Mar 2011 23:21
To: JonCooper 1235 of 3934

as long as you stay away from the TNT the server doesn't mind.

 

:$

From: Peter (BOUGHTONP)15 Mar 2011 19:09
To: ALL1236 of 3934
Ok, so I precisely calculated various key points, and worked out their position relative to the tmp_edencenter warp and have just jumped on the server and placed blocks to mark their positions.
(Pay no attention to position of torches, fences, or signposts)

I then decided to check what I'd done against the Dynamic Map thing, and.... uh... :S

First issue is that the center warp isn't actually central to the cleared area. That's not really a big one, though it does show that Xen's bed could have safely remained uncut.

Second problem is that I can't quite align things... I've tried enlarging the image to match the map, or shrinking the map to match the image, but in both cases they don't quite match up, but in different ways. :/

I'm thinking this is probably due to the isometric nature of the map, and we shouldn't worry about it, but it has made me slightly paranoid that I've mis-calculated some positions.

Anyway, yeah, I'm attaching the two different overlays I did, so people can have a look and see what they think.


Oh, and I found a nice helicopter shot that kinda shows the relief of things (i.e. the way the paths wind up the hill), which will be useful when those bits are done, so attaching that too.
EDITED: 15 Mar 2011 19:11 by BOUGHTONP
From: JonCooper15 Mar 2011 19:38
To: Peter (BOUGHTONP) 1237 of 3934
looks to me like kos needs to clear a bit more
From: Chris (CHRISSS)15 Mar 2011 20:27
To: Peter (BOUGHTONP) 1238 of 3934
Here's an idea of the main buildings and some of the paths overlaid on the map. Gonna need loads more room if you want all the extra paths I've cut off.
Attachments:
From: Drew (X3N0PH0N)15 Mar 2011 21:12
To: Chris (CHRISSS) 1239 of 3934
You need a bigger monitor.