Teh Mine

From: JonCooper14 Mar 2011 01:12
To: koswix 1204 of 3934
I'm getting an error that says ~

Internal exception: java.io.IOException: mark/reset not supported

which google suggests might be a 'known bug' that occours when there is a lot of fire nearby
From: koswix14 Mar 2011 01:15
To: JonCooper 1205 of 3934

>>which google suggests might be a 'known bug' that occours when there is a lot of fire nearby

 


:$ :$ :$ :$ :$ :$ :$ :$ :$ :$ :$

From: koswix14 Mar 2011 02:20
To: Drew (X3N0PH0N) 1206 of 3934

Imagine that your giant bed is a cow.

 

And that I am Damien Hirst.

 

 

 

Sorry :$

 

(heart)

From: koswix14 Mar 2011 03:10
To: ALL1207 of 3934

This disturbs me!

 

http://ents.girsbrain.org/map/#

From: JonCooper14 Mar 2011 08:45
To: koswix 1208 of 3934
they been busy
From: ANT_THOMAS14 Mar 2011 11:19
To: ALL1209 of 3934
So I'm guessing a level editor has been used?
From: JonCooper14 Mar 2011 12:06
To: ANT_THOMAS 1210 of 3934
yes, was quite surprising for those of us stood on the stuff that disappeared
From: ANT_THOMAS14 Mar 2011 12:29
To: JonCooper 1211 of 3934
It looks odd with it all being grass!
From: JonCooper14 Mar 2011 12:32
To: ANT_THOMAS 1212 of 3934
I can't see the far side, even with visibility set to max
From: koswix14 Mar 2011 18:51
To: Drew (X3N0PH0N) 1213 of 3934
We need to work out the positions of the domes and start building them.
From: Peter (BOUGHTONP)14 Mar 2011 19:06
To: koswix 1214 of 3934
If you warp to the edencentral bit (forget what I called it) then press F3, what X/Y/Z positions does it give you?
From: koswix14 Mar 2011 19:31
To: Peter (BOUGHTONP) 1215 of 3934

I've got EdenValley which is:

 

x: -5834.96
y: 45.6
z: 1798.7

From: koswix14 Mar 2011 19:32
To: Peter (BOUGHTONP) 1216 of 3934

And tmp_EdenCentre

 

x: -5777.87
y: 45.6
z: 1922.97

From: Peter (BOUGHTONP)14 Mar 2011 19:41
To: koswix 1217 of 3934
Cool, I'll go work out where the significant points sit then. :)
From: koswix14 Mar 2011 20:02
To: Peter (BOUGHTONP) 1218 of 3934

There's also tmp_edencore:

 

x: -5907
y: 45
z: 1896

 

Why did you call everything tmp? :|

From: Peter (BOUGHTONP)14 Mar 2011 20:11
To: koswix 1219 of 3934
Because I wasn't sure if the warps might end up inside walls or above fatal drops - once we've got actual frameworks in place we can create proper permanent ones.

(There's also a welcome/entrance one somewhere, but don't need to know that - got enough to work from with these two.)
From: koswix14 Mar 2011 20:28
To: Peter (BOUGHTONP) 1220 of 3934
could always just delete them and move them if that happens :|
From: Sherley14 Mar 2011 20:49
To: ALL1221 of 3934
Does anybody know how to order a [url=http://iamadumbass.com]Custom essay[/url]?
EDITED: 14 Mar 2011 22:43 by MILKO
From: koswix14 Mar 2011 20:56
To: Sherley 1222 of 3934
Haha! </nelson>
From: ANT_THOMAS14 Mar 2011 21:04
To: koswix 1223 of 3934

(giggle)

 

So, what shall I do on Teh Mine?