Teh Mine

From: koswix 1 Mar 2011 17:28
To: ANT_THOMAS 1010 of 3934
Try now.
From: ANT_THOMAS 1 Mar 2011 17:33
To: koswix 1011 of 3934
Working!
From: koswix 1 Mar 2011 17:35
To: ANT_THOMAS 1012 of 3934
Need a new version of craftbukkit, this one keeps dying after a few hours of play :(
From: JonCooper 1 Mar 2011 18:15
To: Peter (BOUGHTONP) 1013 of 3934
all makes perfect sense to me - in fact that's just about how I thought it worked already

I vividly remember flooding some poor sod's creation by digging into a sea wall and having a huge amount of water come through
From: Serg (NUKKLEAR) 1 Mar 2011 18:25
To: Peter (BOUGHTONP) 1014 of 3934
No. Water should be just water, when I'm digging underground and hit water I don't want to stand around going "I wonder what kind of water this is, let's wait and see". Stop trying to make things real Peter.
From: Peter (BOUGHTONP) 1 Mar 2011 18:30
To: Serg (NUKKLEAR) 1015 of 3934
Real real water doesn't act differently depending on its expanse.

I want unreal and fun. :@
From: JonCooper 1 Mar 2011 19:16
To: Serg (NUKKLEAR) 1016 of 3934
if you are digging a real mine and you hit real water you die - usually
From: ANT_THOMAS 1 Mar 2011 19:20
To: ALL1017 of 3934
Minedroid doesn't do multiplayer from what I can see :(
From: JonCooper 1 Mar 2011 19:22
To: ALL1018 of 3934
obsidian is hard to mine - and there is a lot of it :(
From: spinning_plates 1 Mar 2011 20:39
To: Peter (BOUGHTONP) 1019 of 3934
Fraps + iMovie.
From: Matt 1 Mar 2011 23:11
To: JonCooper 1020 of 3934
On Fire. Underwater.
EDITED: 4 Mar 2023 13:35 by MATT
From: JonCooper 2 Mar 2011 00:42
To: Matt 1021 of 3934
that's just wierd
From: Chris (CHRISSS) 2 Mar 2011 01:17
To: koswix 1022 of 3934
Not really! Obviously there is a reason for all that TNT. It's to umm... create a... thing. A marvellous thing that shall become splendiferously apparent when it has been created.
From: Chris (CHRISSS) 2 Mar 2011 01:19
To: koswix 1023 of 3934
Actually I was wondering if it was possible to blow up a whole mountain with some TNT. The rest I just got carried away with. Please let me back in! I shall be productive instead of destructive and help with the pool. Pwetty pwease!
From: koswix 2 Mar 2011 01:33
To: Chris (CHRISSS) 1024 of 3934

That much TNT where it was placed would have done the following:

 

1. Destroyed a large part of Jon's road that goes to my bridge

 

2. left a big fucking ugly hole in the ground that looks ugly. Did I mention that it would be ugly?

 


If you want to play with stupid amounts of TNT then by all means go ahead, but go somehwere far away from where people have built stuff.

 

As it turns out even after covering the hole lot in water a fair bit of damage was done to the road, and whatever was under the hill prior to the blast.

 

I shall unban you on this occasion, but please check the server rules next time by using the command /rules.

 


:@

 

 

 

:C

From: Chris (CHRISSS) 2 Mar 2011 01:53
To: koswix 1025 of 3934

Thank you!

 

I didn't mean to damage anything that anyone else had made. I thought the TNT was far enough away from the road but obviously I was wrong. I won't use any that close again.

 

I don't want to uglify any parts of the map in view of regularly visited areas either.

 

/me goes off to blow up a remote mountain

From: koswix 2 Mar 2011 01:54
To: Chris (CHRISSS) 1026 of 3934

:@

 


</ :@ >

From: Chris (CHRISSS) 2 Mar 2011 01:57
To: koswix 1027 of 3934

:( :(
(sorry)
(cake)
(apology)

From: Peter (BOUGHTONP) 2 Mar 2011 16:05
To: koswix 1028 of 3934
Btw, might be good to have the Dynamic Map added to the first post of the thread?

For any newbies, along with people too stupid to remember the simple port number. :'(
From: ANT_THOMAS 2 Mar 2011 16:10
To: Peter (BOUGHTONP) 1029 of 3934

Like me :$

 

How does the map actually update?