I've got The New Order and frankly found it forgettable and insipid.
There's a look and feel to ID shooters that's too 'clean' and angular. No matter how much they pack into the visual detail, the textures look like they've just rolled off a factory floor with no spackle or noise. It's difficult to quantify accurately, but the way the lighting is coded only adds to the shiny.
What I recall of the story was vapid with some dull characterisation and at some point early on you make a choice to save one of two colleagues after which there's a slightly different story arc, I never replayed to find out what the alternative was. Enemies are reasonably varied, but tend to follow the norm where they become bigger more armoured versions of themselves in later levels, and tactics to take them on boils down to 'shoot it more with bigger guns'.
I did enjoy Doom 2016, but I think the visual style lends itself to space stations/corridors a lot more than the scenerio in The New Order (I appreciate there's a space level in there somewhere).
OK thanks guys. I liked the Id product Rage well enough and will probably replay it on my 'new' (2-yo) system at some point because the ending crashed my old one... I really liked the original Wolfenstein 3D game, though too crude by today's standards to bother with a replay. Still jonesing for some nazi zombie action though.
And for my consolation prize I got Ghost Recon Future Soldier from Humble for $Can.7 (tax in). I used to play GRAWF2 as obsessively (mainly for the awesome user-made maps, the base campaign is meh) as I now play FC-n, and always meant to reinstall, however I couldn't get it to run on my last XP, so I figure I'd give this slightly newer version a go instead -- the cut scenes look kinda ropey but what the hey.
After hemming and hawing about this for lo these many months, I finally bit the zombie-splattering bullet and bought the thing on sale yet again @ $Can.12.
EDITED: 5 Aug 2020 14:34 by DSMITHHFX
Hookay, TOB is on board (though described as an 'expansion', happily did not require TNO preinstall), had a quick look at the opening cut scenes, will get started on the wet work later.
I played about ~20 minutes into TOB, which took me straight into a pitched gunfight vs. a hive of borg-nazis (I lost).
Stylistically it's got a retro vibe that recalls both RtCW and SoF, as well as Rage. I can't say I find it objectionable so much as a bit jarring, considering it was released in 2015.
The game is shaping up to have enough awesomeness to paper over the meh sloggy bits, namely the robocop-borg-nazi prison guards. Seriously spooky ruined, nazi-infested castle (also rats).
Let us know how it compares to the New Order. Even though TNO is set after TOB but released before it, I wonder if there are any extra innovations or UI differences that will make it feel any clunkier for you.
It started out very clunky but improved. The zombie/horror aspect is not so thrilling in the NPCs as it is in the environment, I have yet to set an eye on a recognizable zombie, they're mostly bog-standard nazis in full battle regalia and face masks, but with blue lights on their chests, which does make 'em easier to spot. Still there's a ways to go so maybe things will get more interesting. The mechanical monsters are, if anything, less interesting.
9-hours of gameplay in, I finally hit da zombies. One cool thing is the zombie-nazis attack normal nazis, the uncool thing is the normal nazis then are then turned into zombie nazis. :-/