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Far Cry 4 $11.99 on Humble
From: graphitone
21 Jan 2019 08:19
To: CHYRON (DSMITHHFX)
145 of 211
42251.145
In reply to
42251.143
Yeah, that's not a mission that rewards subtlety.
From: graphitone
21 Jan 2019 08:21
To: Manthorp
146 of 211
42251.146
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42251.144
I've still got a fair few hostage, assassination and hunting missions to do, so may do a bit of experimenting with the concoctions.
From: Manthorp
21 Jan 2019 08:33
To: CHYRON (DSMITHHFX)
147 of 211
42251.147
In reply to
42251.143
It's curious, but I've never had much trouble with Min's Palace. Maybe it's because I always play a really completist game, so by the time I get to the central mission climax I'm as well equipped as I can be.
I've always worked my way up the hill in a vehicle with a mounted gun for as long as possible, then gone off-road.
Don't forget to loot Min's body for a nice little Easter egg.
From: CHYRON (DSMITHHFX)
21 Jan 2019 10:29
To: Manthorp
148 of 211
42251.148
In reply to
42251.147
Oh I've got all the biggest and baddest on tap, but I like a bit of a challenge, so I swapped out the buzzsaw for an assault rifle before I knew what I was getting into, and brought the suppressed z93 (not especially useful), ripper SMG (very useful, but I reckon the spas will be more so), and the completely useless crossbow, will swap that for the one-hander GL.
From: CHYRON (DSMITHHFX)
21 Jan 2019 13:34
To: graphitone
149 of 211
42251.149
In reply to
42251.145
Did you try shelling it with the GL from the buzzer first, or just charge in through the front gate?
From: graphitone
21 Jan 2019 17:18
To: CHYRON (DSMITHHFX)
150 of 211
42251.150
In reply to
42251.149
I tried with the GL from the buzzer, but there seems to be a cap on how high you can fly in that area, presumably to stop you from flying over the top in a buzzer and shelling the place with the grenade launcher. I then tried hovering around just below the outer wall height and took a few guys out that way, but it was fairly banal.
In the end I stormed through the front gate, with the buzzsaw.
From: graphitone
21 Jan 2019 17:23
To: Manthorp
151 of 211
42251.151
In reply to
42251.147
Did you both find that the ally AI was lacking somewhat? There were numerous times I drove away from a karma event or a liberated base and the golden path would literally walk into my vehicle's path instead of hoofing it away.
From: CHYRON (DSMITHHFX)
21 Jan 2019 17:24
To: graphitone
152 of 211
42251.152
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42251.151
They're always getting mowed down by random drivers. They're also adept at stepping in front of my firing gun.
EDITED: 21 Jan 2019 17:25 by DSMITHHFX
From: CHYRON (DSMITHHFX)
21 Jan 2019 17:32
To: graphitone
153 of 211
42251.153
In reply to
42251.150
Yeah it seems the waves of attackers are triggered by walking into different areas of the palace.
Strange thing happened to me: I tried to throw a grenade, my indicator showed zero grenades (after I just did an ammo refill), then I used the mousewheel and it said 15 (full loadout), but when I threw grenades sometimes they just lay on the ground and didn't explode, and sometimes they did explode.
From: Manthorp
21 Jan 2019 18:33
To: graphitone
154 of 211
42251.154
In reply to
42251.151
Yeah, they're not the best and the brightest, which is annoying when you lose karma after one of them walks under your vehicle or into your line of fire.