I've made a new technique..
Once the texture is loaded in, I run blurring on it before doing anything else.
The result is far far superior..
The only issue left to deal with is that at higher resolutions chrome runs out of memory and the whole thing slows down considerably. I don't think there's any real fix to this - v8 engine has a memory limit built in.
http://www.mikeefranklin.co.uk/3d/dragon.html
(may pause loading half way through on lower spec machines)
EDITED: 16 Nov 2012 19:02 by MIKEE