I... didn't think they were :?
:( I am lucky (?) enough never to have played Morrowind. I have it installed but not got around to it yet. Maybe I will after Skyrim, if I can overlook the dated graphics after such beauty.
Yeah, it's going to be hard to play after Oblivion or Skyrim. Partly cos of the graphics and partly because it's really hard and not at all streamlined like Skyrim, in particular, is.
I have definitely found Skyrim easier to get into than other games like Oblivion. It's less complex, no weapon and armour degrading, characters aren't stuck to one type at the start, etc. Oblivion was the first RPG type game I have played though so very new to it.
Aye, that's the streamlining. I don't mind that so much, though it limits expression quite a lot. It's the simplification of the narratives. Everything's just like paper thin :(
Gone back to my old character. I enjoy stabbing things too much :Y
Well, came across my first broken quest. Seems that the more active quests you have, the greater the chance of one of them breaking. This seems to be because the Radiant quest system can end up dynamically assigning the objective to the same dungeon/cave as a more major quest, and having 2 active quests in the same place means that one of the objective items goes missing.
So, I'm currently not talking to people to avoid triggering new quests in order to clear up my quest journal a bit. A pity really as the Radiant system is otherwise quite clever really.
I hate how there's no way to cancel quests, or even avoid picking them up sometimes. My large burly warrior character currently has a quest to investigate the Mage's College, just because someone told me to without me even talking to them. They just said it as one of the lines they rattle off if you walk near them.
All you have to do for that one is go to Winterhold - you don't even need to go inside the college, and Winterhold is a pretty small town otherwise.
As a bonus, the shrine of Azura is nearby.