Can't say I've had any issues with the game beyond sleep deprevation :) Another sleep at silly a.m. :( Had the occasional drop to the desktop when first loading a save game but it's been fine apart from that. The physics is annoying too, walking into a skull which smashes into you and hurts you.
As you progress some of the tears and glitches are hilarious, outside one town a monk type character is now sitting below the surface of the land and yet he still taks to you, mamoths that can fly, fish that are swimming above the surface :(
Apart from the odd dead dragon following me around for a bit, I haven't had any of those glitches, despite having more hours in-game than I'd care to admit to.
WTF happened to spoiler tags? :@
I did have one dragon fly around a bit then suddenly drop dead before I even got an arrow off. That was nice of it.
My latest is a Dragon that doesnt give up a soul, killed it / looted it but no soul and no decay either :(
Must admit, I've logged close to 50 hours of gameplay now and have noticed very few issues. I've had 3 crashes (par for the course with Bethesda games), a couple of sluggish characters (follow the character in a quest and they kept stopping to comment on me), and the giant hits you onto the moon bug, but apart from that, it's actually been relatively plain sailing.
The biggest problem is how fucking addictive it is. It's impossible to play for just 30 minutes, instead I spend 3 hours searching through Dwemer ruins.
Dwemer ruins are cool, but I have fonder (and quite likely rose-tinted) memories of them in Morrowind (possibly just because I'd never experienced anything like that before. Also, they had cooler names).