It feels like it's turning into more of a fantasy style game. Not quite an MMORPG but certainly in a direction I don't like.
Go bug Jeb to finish the modding API.
Soon as that's public there's bound to be heaps of people clamouring to build a mod that removes potions/etc and expands things in a more natural direction.
Aye, exactly how I feel.
You tried Terraria?
I played it a while back expecting minecraft in 2d, which is absolutely isn't. It shares superficial similarities but its emphasis is wholly different.
But I played it again more recently, being a bit more patient. and it's pretty awesome. It has far more depth than minecraft - there's a reason to keep exploring, you can find artifacts and stuff which helps you progress and you can trade and materials keep being useful (I mean in minecraft it goes stone > iron > diamond and then nothing. And you can get to diamond in like an hour of play without breaking a sweat).
You can build in Terraria (in fact, you have to - your house serves a purpose (multiple purposes actually) unlike Minecraft). But building is not the point - it's not got that feeling of taking on immense building projects you get in Minecraft.
It's more about developing your character by getting better gear. Which necessitates exploration and so on. If you fancy it all, give it a pop!
(Has host & play multiplayer built in (works when pirated, too))
Mods is a separate thing though. I don't think modding a game to be what you want it to be is the same as playing a well-rounded, cohesive, balanced thing. Also we'd all disagree as to what mods to use.
(which we do already anyway)
Jake plays Terraria a fair bit, but I always thought it looked a lot like 2D minecraft (though he swears it's not) - maybe sometime
Aye, it's superficially like MC but in fact not at all. S'worth jimming to give it a try for sure.
I'm pretty sure I was crying about that before. They add things that are stupid instead of the things that will actually make people keep playing.